More Reviews
REVIEWS Little Nightmares Review
If you enjoyed Limbo or Inside, then you need to check this game out.

Warhammer 40,000: Dawn of War II Review
Death be thy compass.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES Dragon Quest Heroes II
Release date: Out Now

Little Nightmares
Release date: Out Now

NBA Playgrounds
Release date: 05/01/17

Rime
Release date: 05/01/17


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

Mass Effect: Andromeda's Animations Are Somehow Worse Than Mass Effect 3's

Posted on Thursday, March 16 @ 10:38:35 PST by Jonathan_Leack


Video game visuals have evolved remarkably fast during the past decade. In many cases, a game made just three or four years ago looks antiquated when compared to the games that are being published today.

Perhaps the most benefiting of this are established IPs such as Uncharted, Gears of War, and DOOM who have been able to further realize their imaginative worlds with the benefits of much more powerful hardware. With Mass Effect getting its first current generation release, many were hoping for similar advancements. However, the results aren't quite what fans were expecting.

Yesterday, EA dropped the embargo for first impressions of Mass Effect: Andromeda among reviewers. While there are many disagreements on what's good and bad about the game across the more than a dozen previews, there's one thing that just about everyone can agree upon: the animations are awful.

Andromeda's animation issues apply across the board, from movement, to transitions, and even facial motion capture. What's here stands out well beyond what a low-budget game usually has, bordering on comical much of the time.

 
Naturally, dozens of gifs have found their way online, highlighting exactly why this has become a dominating topic in the gaming community. You can see a few of these below: What's particularly surprising about this is that the animations are considerably worse than what Mass Effect 3 offered five years ago. While the last two Mass Effect installments might have had more rigid movements that didn't necessarily emulate reality, at the very least they didn't stick out like a sore thumb.

This is most evident with the game's supporting cast. As with other games, these cast members traditionally receive less attention in regards to character modeling and animation. In the case of Mass Effect 3 and most other AAA titles, this translates into simpler animations. Andromeda appears to have suffered a case of trying too hard, and many times its supporting cast looks, for lack of a better term, dopey.



An important point to consider is that Andromeda is the first time the series has undergone an engine change by making the risky jump from the widely recognized Unreal Engine 3 to EA's proprietary Frosbite 3 engine. Originally, this move was promising as it provided great latitude for what DICE could develop in regards to gameplay and physics, with Battlefield 1 serving as a fantastic example of what the engine is capable of. However, it appears for whatever reason that there were technical challenges during Andomeda's development, some of which appear to have been unsolved.

This shortcoming is detrimental to Andromeda's delivery. Mass Effect relies heavily on its storytelling, and in terms of design its RPG elements take precedence over action and adventure. Having dialog as uncanny as it is creates a barrier to immersion that may prove deal-breaking for some.

Our reviewer, Aron Garst, has noted that while "Andromeda has a good story, it's ruined by terrible facial expressions and emotionless dialogue". If other players end up sharing a similar point of view, this release could prove disastrous for BioWare's reputation as a leader in the RPG genre. That is, unless, these problems are blown out of proportion.

Andromeda has been in development for five years. In comparison, the original Mass Effect went from starting from scratch to complete in less than four years. Where did all this time go? We'll find out on Monday when the review embargo lifts.
Related Games:   Mass Effect Andromeda



comments powered by Disqus




More On GameRevolution