More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

Metal Gear Solid: Social Ops: The Game Where You Just Can't Lose

Posted on Friday, September 21 @ 09:37:00 Eastern by Heath_Hindman


Tap the screen to win in Metal Gear Solid: Social Ops. Mei Ling spoke, Snake listened. I tapped the screen of my Docomo smartphone to move the dialogue. Snake had to sneak up behind a dangerous armed man and hold him upa tricky task for most soliders. Not Solid Snake though. The only thing I had to do was tap the screen. Flawless victory.

After the successful disarming and silencing of the sentry, Snake needed to sneak carefully from one hiding spot to the other. I tapped the screen, and Snake did this quickly. I'm going to repeat that: The only thing I did was tap the screen, and Snake was suddenly in the next hiding place. No skill or planning involved at all.

After another run-through of tapping to hold a man up and tapping to sneak—by hitting the same exact spot on the screen, no lessa tank appeared in a CG cinema. I fought it with icons that were on the screen, representing a card deck that I presumably have to buy. My guys beat the tank in their autobattle after I tapped the screen to start it.  I also tapped the screen to end it. I also threaten people now by telling them, "Don't make me tap your screen, homie."

After the fight, I was greeted with a Level Up screen and the game told me I had cleared the chapter. I seriously just tapped the bottom right corner of the screen, exclusively, from beginning to end. That was it. That was the whole thing. That's how I beat the Metal Gear Solid: Social Ops demo. "Well, it was getting really rough there until I decided to tap the touchscreen, eh heh heh heh. Thaaaaat turned the tide." I can't think of a way I could have lost this game. I don't think I could have died if I tried.

As you probably expected upon first hearing of this title, Metal Gear Solid: Social Ops is not the Metal Gear Solid you've come to know and love. It's Metal Gear characters and concepts intertwined with everything that makes "social gaming" and phone gaming a little ridiculous. That's not to say phone games are bad by default; there's just an awful lot of shovelware "tap the screen to win" crap for them. Sadly, Snake is now a part of the scheme.

comments powered by Disqus




More On GameRevolution