More Reviews
REVIEWS World of Tanks (PS4) Review
Modern warfare shooters are a dime-a-dozen, so why not jump behind the “wheel” of a ten-ton behemoth and incorporate strategy to decimate the enemy?

Attractio Review
In the year 3275, the most exciting thing to do is watch people move boxes around a room. If this truly is the future, please end me now!
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: Out Now

Mighty No. 9
Release date: Out Now

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Skill Tree Build Guide for Every Class in XCOM 2
Punish the alien opposition with perfectly built Grenadiers, Psi Operatives, Rangers, Specialists, and Sharpshooters.

A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Open Letter: Let's Save Japanese Game Development

Posted on Monday, June 18 @ 15:34:25 PST by

Even the fantastical needs to be based in reality.


Gameplay and story can often be two completely different endeavors in the development process, but that doesn't mean they can't overlap. Take Bayonetta from Platinum Games for example.

Bayonetta is a pinnacle of excellent action gameplay, complete with a metric ton of combos, enemies, and bombastic set pieces. In fact, the only thing that detracted from the game was the absurd characters and plotline. What the fuck is going on in that game? (Don't explain, I know what's going on, I'm trying to make a point).

Characters, places, things need to be motivated by factors that the player can understand and relate to. Why would we give a shit about a guy trying to save the world if we can't understand what the threat is. This could be as much a localization issue as it is a development issue, but I'm not convinced that the buck can be passed to the guys translating everything. Consider what it is you're putting in front of the player. Take the time to explain to them what's happening in a compelling way.

It's rare for gameplay to be so good, players will forgive complete nonsense.

Next page: quitting.

FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

comments powered by Disqus




More On GameRevolution