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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Open Letter: Let's Save Japanese Game Development

Posted on Monday, June 18 @ 15:34:25 Eastern by

Quit your job and leave your publisher.


Some of the worst decisions in all of gaming are made by the Japanese third-party publishers. Do you work for Capcom? Leave. Do you work for Square Enix? Are you on the Final Fantasy team? Leave. Do you work for Namco Bandai? You might want to leave. SEGA? Maybe you already left.

Creating a video game is an artistic endeavor, one that just happens to require lots and lots of money to produce. It's a cold hard truth that you need the backing of a corporation to create games on the scale your artistic vision might rely on. That doesn't mean you owe them anything. You are the talent. Don't let them fucking destroy you. Don't let them turn you into some kind of meaningless cog in a machine of oppression.

This message, more than anything else in this letter, could be lost in translation. I don't know how to say "Fuck the man" in Japanese. The truth of the matter is that smaller, more independent studios can earn their freedom while making desirable products, both to publishers and the market. If the publisher you work for right now keeps placing you on Doomed Project 22 and Inevitable Market Failure 14, you're going to get laid off soon anyway. At least quitting and taking your talent to a new studio shows that you value yourself enough to be hired.

Next page: You.


Comments
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Jun 18th, 2012 at 4:47 pm
    You need to add an extra "the" to page five.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 5:05 pm
    Where? Read through again and I don't see anything missing.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Jun 18th, 2012 at 5:18 pm
    I'd go ahead and nudge it in right there between "destroy" and "town".
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 5:11 pm
    I don't think I've stated anywhere here that Japan is dead. I think Japan is fine, but the development scene could be doing much better. Stagnated would be a more appropriate word to use.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 5:32 pm
    Yes, Western developers are stagnating creatively, but business is booming. I'm talking about GROWTH. And there's no way ALL 300 of those JRPGs were good, troll.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Jun 18th, 2012 at 5:51 pm
    Dude, commenting 5 times doesn't like, earn you points on a scoreboard....
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jun 24th, 2012 at 7:43 pm
    But if I say something more times that makes it *more* true! That's like, logic, or something! I read it, in a book!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 5:53 pm
    I love how he's somehow STILL clicking "Add Comment" somewhere. MUST GET REPLY IN. Thumbs down to hide all this mess.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 6:00 pm
    I think you did :P Just kidding before you jump down my throat.
  • Herb211
    Herb211

    Joined: May 2009
    Posted: Jun 18th, 2012 at 6:46 pm
    Whoa what did I click into here? Its like walking into a really nerdy barfight. Lol.
  • HorriblePerson
    HorriblePerson

    Joined: Sep 2011
    Posted: Jun 18th, 2012 at 7:17 pm
    Well, Persona 3 IS awesome. Gotta love Atlus.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 9:44 pm
    Before I was like "Atlus? Wahuh?" Now I'm like "MUST BUY EVERYTHING ATLUS MAKES."
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jun 18th, 2012 at 8:10 pm
    Down voting everyone who is wrong is fun! Now I know how everyone feels when they read my comments
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 9:44 pm
    The other side of the mirror can be a freaky place.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Jun 18th, 2012 at 9:34 pm
    What an excellent article, together with Heath's and Alex's it has made this a very enjoyable visit to GR.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 9:45 pm
    Thank you Bras! I felt like I was stepping on Heath's territory with this Japan feature, but I enjoyed writing it.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Jun 18th, 2012 at 9:48 pm
    Hey man, it's not like I own this country or its people anymore!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 18th, 2012 at 10:26 pm
    Did you lose that in the lawsuit? The People of Japan v. H. Hindman.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Jun 19th, 2012 at 5:26 am
    We spent the whole time talking about the spelling of my last name and in the end the biggest thing that happened was that I became a Nakamura.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: Jun 18th, 2012 at 11:16 pm
    Honestly with my experience living there they don't know what they want to be. Their games in general are pretty bland Im not talking about games that get translated just in general. Usually every year when I visit my folks for a month I buy a couple of games and it just gets depressing really. But that's ne being a negative Nancy . There is hope for Japanese gaming.
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Jun 19th, 2012 at 8:59 am
    While that's an entirely reasonable statement, it doesn't change the fact that things really have stagnated over there. You bring up art styles, so let's talk about that. It seems like they do nothing but anime-styles anymore. It's very rare to see something really different, like Okami was back in its day. Ironically, considering the over-all subject matter, the most non-Japanese art styles I've seen from them lately have been from Square Enix (who go more for realism (of body if not clothes)) and Nintendo (whose cartoon style almost looks western). Then again, maybe that's not so ironic. Love or hate the results, the fact remains that Nintendo is one of the few Japanese developers who try to use Japanese kitschiness in innovative ways, rather than just make another anime game.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 21st, 2012 at 10:48 am
    Good point. And I'll reiterate, I think there is SO MUCH GOOD going on in Japanese development, but there's not enough of it.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Jun 19th, 2012 at 9:29 am
    No just mad.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: Jun 19th, 2012 at 12:31 pm
    Actually the concept of RPGS have existed for ages. Platformers maybe would of been different. I'm not saying Japanese game were always bad or is bad. I'm just saying from my experience the creativity of Japanese games as a whole has suffered. they play it way too easy or appease to western audiences way too much. Keiji had it sort of correct.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Jun 19th, 2012 at 1:50 pm
    Is that Stealth dude the one who was crying on one of Heath's posts saying he was arrogant and his article sucked or something? Seems his neg train left the station again.

    Anyway, good article guys.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jun 21st, 2012 at 10:47 am
    Thanks drathbone. No clue what crawled up his bum but I know he came from N4G.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Jun 19th, 2012 at 2:04 pm
    I actually see some lights in Japanese gaming. Atlus is one of them with the Persona series. Platinum Games and Suda51 are other developers with a strong sense of innovation. One of the struggles with Japanese developers is that a lot of their money is being made on the mobile and social side of gaming, which has left developers for console titles in a bind. MMORPGs are huge there (which is in part why Final Fantasy has shifted toward that model to its detriment).

    That said, Japanese developers are still very much relevant, with Ni Nu Kuni, Persona 4 Arena, RE6, and MGR all given E3 awards. For me, it's less that the East has gone down as much as the West has caught up.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: Jun 19th, 2012 at 2:24 pm
    To be honest I wish they would just continue with the SMT series in general. Persona is suppose to be a spinoff of the design.

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