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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Open Letter: Let's Save Japanese Game Development

Posted on Monday, June 18 @ 15:34:25 Eastern by

Be Japanese.


I want Japanese games that aren't straddling some awkward cultural line. I want Japanese games that can't have their inherent culture localized out of them. I want a game based in a foreign culture because far too many games are making me disgusted with my own culture.

I know first-hand that at face-value, Eastern and Western cultures lack little commonplace between them. I know that business people, the men and women who talk dollars and yen behind their suits and desks will say those face-values are too strong to break. I know they're wrong.

Games involve players on a deeper level than music or movies or TV shows. Players grow deeply intrenched in character and story and conflict and interaction in games. Those face-values don't matter as much when you're speaking to everyone in town to find out what the shopkeeper wants for a birthday present or why the enemy boss wants to destroy the world.



And that's how I think Japanese game development can fix itself. I know a lot of this might sound like detraction, but I remember what you were, and I know what you're capable of. I buy lots and lots of Japanese games, but I'm not motivated to finish them when I don't enjoy them.

That can change, and I'll keep buying to see what you come up with.

-ME

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