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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

PSP Vs. DS: The GR Portable Prizefight!

Posted on Saturday, March 12 @ 01:12:12 Eastern by Ben_Silverman
 

Round 3: BATTERY - FIGHT!

We decided to slip this in here since it ties in directly to the power thing. What good is an SUV if you can't afford the gas to get it moving?

Not very good at all, it turns out. The PSP's battery life has been a sore spot for consumers ever since it was first surmised that the thing couldn't stay on very long and would need to be recharged pretty frequently. Now that it's out, what's the deal?

About 4 and a half hours, that's what. The PSP manual states the battery life will fluctuate between 3 and 6, depending on the functions being used; if you just listen to MP3s, you're looking at the higher end of the spectrum, while playing games uses more energy since the UMD (Universal Media Disc) format is, essentially, a CD. Keeping a CD spinning takes power, unlike a cartridge, which just sits there being lazy. Playing a game wirelessly will suck up energy like a space heater, so don't expect to play online for hours at a time.

As we've been playing the PSP, it turns out the battery hasn't been as big of an issue as we thought it would. Compared to the DS, though, the PSP battery is on shaky legs. Nintendo's goodie lasts pretty long on a single charge, anywhere between about 6 to 10 hours, definitely a better system to take camping. Plus, it can kill a bear.

Hopefully we'll see all kinds of new battery devices for the PSP to help alleviate the pain of charging it up every other day, but until then, Nintendo gets our award for longevity.

DS, 1 Point for you!

 

PSP: 2

DS: 1.5

 

>> ROUND 4 - Does it slice, dice, AND supply an endless stream of Doritos?

 


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