Rewrite of IGN's Dead Space 2 Review

Posted on Wednesday, January 26 @ 15:10:18 Eastern by

Before I share my rewrite (on page two) of Greg Miller's now infamous review of Dead Space 2 on IGN, let's be clear on what this is about by sharing the following, all-too-relevant passage from William Zinsser's ubiquitous On Writing Well:

Few people realize how badly they write. Nobody has shown them how much excess or murkiness has crept into their style and how it obstructs what they are trying to say. If you give me an eight-page article and I tell you to cut it to four pages, you'll howl and say it can't be done. Then you'll go home and do it, and it will be much better. After that comes the hard part: cutting it to three...

(Bonus!) Many of us were taught that no sentence should begin with "but." If that's what you learned, unlearn it - there's no stronger word at the start. 

Some people might see publishing an edit publicly like this as a dick move, but the situation has already reached a boiling point. This is not a personal attack on Greg Miller, but a firm examination of his review and by extension of the current state of popular gaming criticism. Nor is this meant to be a haughty display of my writing prowess, for Greg Miller is not the only professionally paid game reviewer, let alone writer, whose work is subject to criticism. I could grab a review I wrote on Game Revolution and find sentences that could be clearer and more refined. The difference is that I can tell.

This is a fight for the craft of writing in our industry. The Dead Space 2 review is merely the present figurehead of a deeper problem. I have read comment after comment of people on Reddit, N4G, IGN, even Game Revolution who don't know what the fuss is all about, don't see anything wrong with the review, don't care, or worst of all, don't believe video game reviews deserve to be well-written.

Have our standards for video game criticism fallen so low that game reviewers need to convince their audience that writing should be good? How do we ever expect video games to be respected as an artform on par with painting, music, film, and literature if our leading gaming press and critics do not respect their own medium - the written word?

On a parallel note, how can Greg Miller improve as a writer if the only critiques he receives are snarky responses from journalism blogs and Reddit image corrections splattered with red circles and unconstructive comments (only two-thirds of which I agree with), Reddit image corrections of the corrections, and Reddit image corrections of the corrections of the corrections? Writing a professional quality critique is as difficult as writing a professional quality review. But seemingly no one at IGN has told him the problems with his review or stopped it from being published, so something in the editing process there has broken and needs to be fixed immediately.

At the same time, we should not expect a professional reviewer to pen a Pulitzer every time a video game about shooting aliens in the head comes out. That would be a fantasy, and an unnecessary one at that. What we should expect from the common review, simply as a reader, is that it be tight, precise, direct, descriptive if necessary, informative, and clear.

On those points, Miller's Dead Space 2 review is not terrible, just average at best. It's simple, straightforward, and clear enough that his positive point of view comes across, but it's far from being economical, precise, and aware of its word choice and sentence structure. It's a rough draft. While the review is generally free of rule-bound grammatical errors, it commits offenses of varying degrees that any student of writing will recognize: word count-filling fluff, the over-reliance on conjugated 'be' verbs, occasional vagueness, repetition, and the sudden shifts between first-person ('I'), second-person ('you'), and the subject of Dead Space 2.

Furthermore, simple language is not an excuse for a lack of editing. William Zinsser believes that "clutter is the disease of the American language". If so, this review needs critical treatment; and thus, a rewrite.

In fact, think of this as an extensive peer review, not far from an assignment in English class. While I tried to maintain the point of view and words of the writer as much as possible, this is not a light-handed edit normally done by a professional editor, which is essentially my day job. Most sentences in the review have been broken or reformed, and the second-person has been removed. However, the paragraph structure and the first-person remain generally intact; altering those would turn this rewrite into an entirely different review.
 
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  • Trexman89
    Trexman89 - Joined: Jul 24, 2010
    Nick, gets the point. Just becasue a review is sloppy, doesn't mean it is horrible or written by a "middle schooler." Greg makes his writing very informal, and that's a dangerous line to walk along. If you don't pay very close attention to what you write, it can come off like it did in the Dead Space review. the "you can't spell ignorant without ign" crowd just look for any reason to make fun of IGN, and Greg's review sent them into some sort of feeding frenzy. I don't read IGN and I think some of its employees have some backwards views about video games, but I'm not going bash them every chance I get.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 6:23 pm
  • Jessica_Vazquez
    Jessica_Vazquez - Joined: Sep 25, 2010
    I realize some people have responded to the first manifesto wondering why people care so much about this and they'll probably post something bad about this one as well. The bottom line is that Greg Miller needs to amp up his game. You're a writer and you get paid for it! Go the extra mile and actually think about what you are saying in your review. He actually managed to make one of the greatest games of our time sound boring.

    And Greggy boy, why don't you do all of us a favor and get out a pen and paper to jot down notes while you read this manifesto.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 6:28 pm
  • Doc_Holliday
    Doc_Holliday - Joined: Nov 11, 2005
    Please don't defend sloppy journalism. As was said earlier, there are far better writers out there that could be reviewing games. Greg is an idiot if he thinks his review was acceptable, and anyone that defends it as simply "very informal" is an idiot too.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 7:06 pm
  • popcorn22
    popcorn22 - Joined: Jan 26, 2011
    I agree on almost every thing you touched on in your article, but what you failed to mention is that most gaming sites and their writers and reviewers of games get all kinds of perks from game makers and platform manufacturers. Their reviews for the most part are bogus, mechanical and down right garbage. Although that is not always the case, for the most part it is right on. Reviewers in a lot of cases sound like the fan boys they are writing for and I would rather buy a game and get burned or make my own decision because like movie reviews, the reviewer has little taste or views shared by myself. In the end it is merely opinion, and in a lot of cases opposite of mine. Opinions are like holes, everyone has one.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 8:30 pm
  • sara_gunn
    sara_gunn - Joined: Oct 1, 2008
    Oh, Nick. You're my hero ;)
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 8:43 pm
  • Rinnon
    Rinnon - Joined: Nov 8, 2005
    Popcorn22: I'm not sure what you're getting at here. It's clear that you don't put much stock into reading reviews, because you often don't share the opinions/tastes of the reviewer himself. But in what way does that make it mechanical or garbage? A review is going to have a slant. That will be determined by how the reviewer felt about the game, or by (if you subscribe to this theory) how many perks were offered for a review. However, why is a slant a bad thing? Should all reviews be lifeless and without feeling, only presenting facts? Would that be interesting to read? I agree that writing like a Fan Boy is unprofessional, and over looking problems in a game because the writer liked it is even worse. But don't suggest that this is a problem with game reviews themselves, that they are intrinsically broken. This is a problem with specific writers, and these problems can be corrected.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 9:15 pm
  • Rinnon
    Rinnon - Joined: Nov 8, 2005
    Nick: That was some very well done editing. It was obviously neat to see the difference between his finished product and your finished product. But it was always neat to read the difference between Page 1 and Page 2 of this article. One written as you, one written as him. It's neat that even when you edited the hell out of the review, it still felt like reading his work, not reading your work.
    0 0Like or Dislike?
    Posted: Jan 26th, 2011 at 9:30 pm
  • ByoDyne
    ByoDyne - Joined: Jan 18, 2007
    I sent a link of this to my mom, who is a 6th grade english teacher. She is going to use it in her classes as an example of why it is important to learn how to write correctly.
    0 0Like or Dislike?
    Posted: Jan 27th, 2011 at 10:31 am
  • danielrbischoff
    danielrbischoff - Joined: Nov 13, 2009
    @ByoDyne: awesome.
    0 0Like or Dislike?
    Posted: Jan 27th, 2011 at 10:34 am
  • sandineyes
    sandineyes - Joined: May 14, 2008
    Very impressive. If that was posted on IGN I would have much more satisfied. Personally I don't care much about simple grammatical mistakes or sentence structure; what I found most offensive about the original review was the tone. The original article made Miller seem consumed by his excitement, which made me question his ability to give an accurate view of the game.
    0 0Like or Dislike?
    Posted: Jan 27th, 2011 at 10:40 am
  • Nick_Tan
    Nick_Tan - Joined: Jul 22, 2006
    @ByoDyne: That is indeed awesome. I also have a friend studying English who sent the article to her teacher, who had just taught a class about how not to write an article. How serendipitous.
    0 0Like or Dislike?
    Posted: Jan 27th, 2011 at 12:34 pm
  • Eyebrowsbv31
    Eyebrowsbv31 - Joined: Nov 24, 2005
    Ech, the Elements of Style, the exact one I got 3 or so years ago. Evil book, as horrific as the AP style handbook.

    But it must be had, must!
    0 0Like or Dislike?
    Posted: Jan 27th, 2011 at 9:04 pm
  • LinksOcarina
    LinksOcarina - Joined: Nov 9, 2005
    I love you, Nick. Do this more often.
    0 0Like or Dislike?
    Posted: Jan 30th, 2011 at 1:04 pm
  • Ted_Wolff
    Ted_Wolff - Joined: Oct 28, 2005
    No, it mustn't be, Eyebrows. The Elements of Style is a terrible book that doesn't even follow its own rules and can't even correctly identify passive clauses (neither can the Reddit corrections linked in this article). It gives bad advice and its inclusion here mars an otherwise good article. There are better books to learn from.
    0 0Like or Dislike?
    Posted: Jan 31st, 2011 at 9:43 am
  • jrturner0112
    jrturner0112 - Joined: Aug 21, 2009
    Good grief: "I'm going to write about..."

    I break my seventh graders from that type of start as early as possible.
    0 0Like or Dislike?
    Posted: Feb 1st, 2011 at 1:02 pm
  • Chunibrow
    Chunibrow - Joined: Mar 21, 2010
    I see this thread is dead as it was active a year ago but I just discovered it so I'm going to add my 2 cents anyway.

    I like IGN and GameRevolution both, but I like GameRevolution more as I find you guys have the best writers in the business. That being said I think a posted rewrite of Greg's review is unnecessary. We already knew you were a far better writer Nick, and I think that rewriting the review of someone who is an inferior writer to you on your site is unnecessary. I just don't think it's someones place to publicly correct someone since the quality of someone elses work is only his business and his fan's. But this thread is a year old and no one will ever read this anyway. Purple monkey dishwasher.
    0 0Like or Dislike?
    Posted: Nov 25th, 2011 at 1:14 pm

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