More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Nosgoth Preview
What do you get when you mix vampires and vampire hunters? Three-on-three class-based combat in the Legacy of Kain universe.
Release Dates
NEW RELEASES Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES And I Was All "Hell Yeah I'll Play a New Dreamcast Game"
I just played a Dreamcast game that was released in... wait, 2014?

A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Road to Release - Forza Motorsport 5

Posted on Thursday, November 14 @ 00:23:12 Eastern by GR_Staff



The Forza Motorsport franchise has one of the strongest legacies in gaming history, with four main installments that have achieved an average of 90% on Metacritic since its debut in 2005. Forza Motorsport 5 is as much a product of the tireless efforts from Microsoft and Turn 10 Studios in its two-year production cycle as it is a tribute to its eight-year pedigree. From humble beginnings, Forza Motorsport has turned into a powerhouse and a name respected by the racing community.

Forza Motorsport (May 3, 2005) - Sporting a Honda NSX and a Nissan 350Z on its cover, Forza Motorsport for Xbox was Turn 10 Studios' first outing after the company was established in 2001 by Microsoft Studios. It firmly established more than several precedents for future Forza Motorsport installments, with a full-on roster of 231 cars and various car classes (and four subclasses for each: D, C, B, A, S, R-GT, R-GTS, and R-P1.

Unlike Gran Turismo, crashing into walls and other cars inflicted damage on a vehicle would effect its handling and speed. The decal customization was incredible, even springing up a community of fans with modded Xbox consoles to add their own custom decals and vinyls. But the true success was the title's real-time physics engine, which would produce racing times from professional race car drivers as players to their actual racing times in real life.

Forza Motorsport 2 (May 29, 2007) - As the first Forza Motorsport on current-gen systems, this second installment highlighted a drifting Nissan 350Z on its cover and the Xbox 360's revolutionary online capabilities. It supported split-screen as well as online multiplayer, allowing Xbox Live Silver players to purchase in-game cars through the Auction House and Xbox Live Gold players to sell and gift cars. Concentrating on circuit racing as opposed to point-to-point races from the first title and boosting its car roster to 349 entries, it ran at 60 frames per second in 720p and supported the force feedback-enabled Xbox 360 Wireless Racing Wheel.

Forza Motorsport 3 (October 22, 2009) - Upping the ante to include more than 500 cars in the Ultimate Collection version, where many liveries and tracks could be installed from the second disc, this third installment features the Audi R8 on its cover and a bevy of improvements: the now signature rewind feature, vehicle rollover, simulation drifting, assisted driving, in-car driving view, SUVs, drag racing, and stock cars. All cars could be painted and upgraded, even beyond its class to the next level so that the player could continue racing with their favorite cars throughout career mode. It also made racing more accessible with assists on acceleration and braking, and revamped the online space with a spiffy storefront.

Forza Motorsport 4 (October 11, 2011) - Three things stand out for this most recent installment: Kinect integration, Autovista mode (Forzavista in FM5), and commentary from Top Gear with Jeremy Clarkson (who can narrate anything, really). The Kinect allows for head tracking, where the tilt of the player's head can control the camera, and could be used for basic steering with the player outstretching their hands. Autovista gave players a more intimate, showroom-esque experience with 24 cars, where they could examine each minute detail. It also started the rewards program where players with Forza Motorsport 3 profiles could transfer a portion of their in-game credits over. Players could create car clubs and enjoy up to 16-player racing online, an improvement over the 8-player online from its immediate predecssor.  
Related Games:   Forza Motorsport 5


comments powered by Disqus




More On GameRevolution