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FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

Road to Release: BioShock Infinite

Posted on Sunday, March 17 @ 04:00:00 Eastern by Alex_Osborn



After teasing the world with "Project Icarus" in the summer of 2010, Irrational Games pulled back the curtain on BioShock Infinite on August 12th with a dazzling trailer that introduced gamers to the franchise's brand-new setting, one of the game's many adversaries, and most importantly, Elizabeth, a mysterious girl possessing magical powers that the player as DeWitt is tasked with rescuing.

Of course, this was all done after leading gamers to believe that this new BioShock title would be yet another underwater adventure, thanks to some clever creativity on the part of Irrational. Relive that glorious moment by checking out the announcement trailer below.


It wasn't until E3 the following year that we finally got our first extended look at gameplay. The fifteen-minute demo showcased skyline gameplay, plenty of shooting, Elizabeth's powers, and loads of endearing banter between her and Booker. We also got an up close and personal look at Songbird, one of Columbia's most threatening foes. Give it a look right here and see why it took home one of GameRevolution's coveted Best of E3 2011 Awards.

In March of 2012, 2K and Irrational Games announced that BioShock Infinite would release later that year in October. Sadly just two months later, the game was delayed until February 26th, 2013. It was also revealed that the game wouldn't be making an appearance at E3, so the game went dark for quite a while, giving Irrational plenty of time to work away with little interruption.

By December, the studio realized it could really use an extra month to polish things up before launch, so the game was delayed a second time to March 26th. Fortunately, that was the last of the delays. At that time, the cover art was revealed, sporting the game's protagonist front and center. This disappointed a number of gamers who made their displeasure of the its generic nature known all over the internet. In an effort to appease the hardcore, the studio decided to print a different cover on the reverse side, polling the community on the final design.

    

Official Cover Art (Left), Reversible Cover (Right)

Soon after, Irrational Games proudly announced on February 19th that the game had finally gone gold, assuaging everyone's fears that the title might get delayed a third time.

BioShock Infinite was also selected as one of GameRevolution's Most Anticipated Games of 2013 earlier this year, serving as the only title among those chosen to get a vote by every member of the GR staff. Our review is forthcoming.

Next Page: The Look >>

Related Games:   BioShock Infinite

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