Road to Release: BioShock InfinitePosted on Sunday, March 17 @ 04:00:00 Eastern by Alex_Osborn
It wasn't until E3 the following year that we finally got our first extended look at gameplay. The fifteen-minute demo showcased skyline gameplay, plenty of shooting, Elizabeth's powers, and loads of endearing banter between her and Booker. We also got an up close and personal look at Songbird, one of Columbia's most threatening foes. Give it a look right here and see why it took home one of GameRevolution's coveted Best of E3 2011 Awards.
In March of 2012, 2K and Irrational Games announced that BioShock Infinite would release later that year in October. Sadly just two months later, the game was delayed until February 26th, 2013. It was also revealed that the game wouldn't be making an appearance at E3, so the game went dark for quite a while, giving Irrational plenty of time to work away with little interruption.
Official Cover Art (Left), Reversible Cover (Right)
Soon after, Irrational Games proudly announced on February 19th that the game had finally gone gold, assuaging everyone's fears that the title might get delayed a third time. Comments
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