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Road to Release: BioShock Infinite

Posted on Sunday, March 17 @ 04:00:00 Eastern by Alex_Osborn



Unlike the dark and gloomy underwater world of Rapture, BioShock Infinite's city in the sky bursts with light and life. The world of Columbia is very much itself a character, as its densely packed streets are littered with personality. Massive blimps circle in the clouds above and various sections of the floating landmass are connected by a winding railway system. It's enchanting, beautiful, and yet equally disturbing.



Don't let the game's vibrant exterior fool you, as there's plenty of evil that lurks around every corner. Booker is on a mission to rescue Elizabeth, and by doing so, he puts himself in an extreme amount of danger. While Columbia is loaded with life, it holds an equal amount of death and destruction.
 
This harrowing alternate history takes place in the early 1900s when a man named Comstock decided to create a cult of sorts built around the worship of the founding fathers. The following "Truth from Legend" video tells the story in compelling artistic fashion.



And the horrors don't end there: Irrational's second faux documentary details the fear-inducing Songbird and the mysteries behind this monstrous creature. I'd say Booker is in way over his head on this one. 


Perhaps the most intriguing aspect of Columbia is the prisoner it holds captive. Irrational Games spent a lot of time creating Elizabeth's character. Her design has been tweaked throughout developmentand emulated by a multitude of cosplayers. In fact, the studio ended up hiring one particularly impressive cosplayer to be the official face of Elizabeth. The two bear an awfully striking resemblance, no?




And what would a BioShock game be with out its fair share of insane twists and turns? Elizabeth possesses the unique ability to create tears in time, allowing for a whole host of possibilities. We've seen her open a gateway to Paris and even the future release of Revenge of the Jedi. As such, the game's artistic beauty is bound to expand far beyond the corners of Columbia.



If there's one thing players should know before diving into any creative work by Ken Levine and his team, it's to expect the unexpected. What you see on the surface isn't always what it immediately appears to be. The studio's careful attention to detail and facade conveys a game world that wants to tell you so much, yet holds back a multitude of secrets at the same time.

Next Page: The Sound >>

Related Games:   BioShock Infinite

Comments
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Mar 17th, 2013 at 8:47 am
    Holy **** 4 pages? I'm better off waiting for the game.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Mar 17th, 2013 at 9:11 am
    Gotta get them clicks bro. But seriously 21 lines of text is all that is on page 1.... It's not quite as bad as when IGN would release those top 25 lists and each game was its own 2 paragraph page but still.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Mar 17th, 2013 at 1:56 pm
    Does this mean that Cracked's business model isn't patented then?
  • Anthony_Severino
    Anthony_Severino

    Joined: Oct 2010
    Posted: Mar 18th, 2013 at 7:09 am
    True. More than a couple sentences is beyond your reading comprehension skills. We'll have to create a TL;DR section just for you ;)
  • cheesegod99
    cheesegod99

    Joined: Jun 2007
    Posted: Mar 17th, 2013 at 9:30 am
    I love everything about this game except the gameplay. I guess I'll be skipping it.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 17th, 2013 at 11:45 am
    I'm worried as well. I'm sure the story and aesthetics will be fantastic but it's gotta hold up as an interactive experience.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Mar 17th, 2013 at 7:22 pm
    How long ago did you play the game?
  • cheesegod99
    cheesegod99

    Joined: Jun 2007
    Posted: Mar 18th, 2013 at 3:05 pm
    Oh, for Christ's sake, there's a video of the gameplay imbedded in the article. It looks like FPS gameplay circa 2006. The story, world building, characters, and music all look incredible, but I won't play a game where the gameplay is just a slog to get to the interesting bits.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Mar 18th, 2013 at 3:07 am
    How can you not like the gameplay when you haven't played it? It's a damn FPS, what else do you want? An endless shooting gallery of generic aliens/soldiers?
  • lastchance01
    lastchance01

    Joined: Oct 2012
    Posted: Mar 17th, 2013 at 11:31 am
    Ahh this has been bugging me since I read the original article. Who does Lisa Hale voice in KOTOR?
  • lastchance01
    lastchance01

    Joined: Oct 2012
    Posted: Mar 17th, 2013 at 11:32 am
    Oops, Jennifer Hale
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Mar 17th, 2013 at 12:01 pm
    Bastila Shan in KOTORs (both) and Satele Shan in SWTOR
  • cheesegod99
    cheesegod99

    Joined: Jun 2007
    Posted: Mar 17th, 2013 at 11:57 am
    Bastila.

    NOT SPAM NOT SPAM
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Mar 17th, 2013 at 12:35 pm
    My PS3 died but I will be picking up a copy of the 360 version
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Mar 18th, 2013 at 3:06 am
    You're missing out on the DirectX 11 graphics for PC. I'm guessing the 360 version will be the ugliest.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Mar 17th, 2013 at 2:13 pm
    This will probably be either Shooter/Game of the Year or Most Disappointing/Overhyped Game.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Mar 18th, 2013 at 3:05 am
    I highly doubt it's overhyped, honestly the word is thrown around too much. Halo: Reach and ODST were overhyped, boring as sh!t games. Modern Warfare 3 was overhyped, way too similar to MW2. BioShock 2 wasn't overhyped, it just wasn't much different from the first game.

    I will never forgive 2K Marin for chucking ALL the great ideas they had for BS2 after reading the art book. Those guys are pussies.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Mar 17th, 2013 at 3:23 pm
    Is this article just based on a press release they gave you? There's just not really any news here and it reads like the back of a box.
  • Anthony_Severino
    Anthony_Severino

    Joined: Oct 2010
    Posted: Mar 18th, 2013 at 7:06 am
    It's an overview of the game, with history and facts. It's not news, it's a feature. It reads the way we intended it to. No press release, no working with 2K or Irrational. It's basically a collective overview of everything we know about the game so far, posted just before release.

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