The Most Anticipated Games Of E3 2013
Posted on Friday, June 7 @ 17:00:00 PST by GR_Staff
Alex Osborn: Bungie's latest effort has the potential to be the most revolutionary experience of the last decade, or a complete and utter disaster. The creators behind Halo aim to once again change the way we play first-person shooters, this time by expanding the scope to an entirely new magnitude. While Bungie refuses to call it an MMO—the company prefers the term "shared-world shooter—it boasts the ambitions of such a game.
While we have yet to see any extended gameplay footage, the studio has proven its ability to make a compelling universe rich with lore and intrigue. Not only that, but these are the guys who made Halo—you know, that game the forever changed the way we play shooters on console. There's no doubt that the game will control great and the universe will be interesting; the big question here is whether or not they can pull off this ambitious, highly-integrated multiplayer experience. For that very reason, I am super pumped to see Destiny for myself at E3.
Nick Tan: Ever since Electronic Arts purchased the UFC license from THQ's dying corpse, we wondered how the developer would approach it. Would it follow the road of Yuke's successful model that emphasized depth at the cost of complexity? Or would it follow the simpler but less successful model of its own EA MMA? Perhaps just sticking "UFC" on the box is all it takes to convince gamers of a sale.
So far, all we know is that (apart from Dana White awkwardly and begrudgingly walking out on stage with Electronic Arts as if there wasn't any bad blood between them) EA Sports is using the EA Sports IGNITE engine and has halted production of another Fight Night to concentrate all its effort on this new UFC title, as well it should. UFC Undisputed 3, which released more than a year ago, had nearly everything MMA video game fans wanted, and the gap from EA MMA to UFC Undisputed 3 is not so easily conquered. But as long as they don't half-ass it, we should be fine with the outcome. Otherwise, there are many kinds of chokeholds.
Alex Osborn: We know virtually nothing about the Wii U's first 3D Mario adventure, but if it's anything like Super Mario 64 or the Galaxy games, I'll be drooling all over the Nintendo booth like my sister-in-law's bullmastiffs. Everything Nintendo EAD does is absolutely incredible (see Super Mario 3D Land) and with the Wii U struggling at the moment, you can bet that the Big N is counting on this new Mario title to sell consoles this holiday season.
Super Mario Galaxy 1 and 2 are two of the most highest rated games of all time, and with good reason. Will the pipe-traveling plumber's latest outing prove to be just as amazing? One can only hope. Even if it turns out to be a complete disaster, I can't wait to see how Nintendo plans to incorporate the GamePad into the experience. This industry could use a bit more creativity and I'm confident the Big N is up to the challenge.
Oh yeah, and I'm really excited about The Legend of Zelda: The Wind Waker HD, but I figured dedicating an entire section to a high-def port might be a little unnecessary.
Daniel Bischoff: Even if I'm not the most dedicated fan decades after Matt and Trey introduced the world to Cartman, Kyle, Stan, and Kenny, The Stick of Truth shall beat some glorious sense into me and any other lapsed South Park fans... uh, that also happen to be gamers. Above this text? That's an actual in-game screenshot. The game looks exactly like an episode of the show. The animations, interactions, dialog, everything!
Even better, Matt and Trey have been with the project since its inception, and continue to work with new publisher Ubisoft after the French picked South Park out of THQ's smoking remains. All the dialog and quests are written by the same dudes who write the TV show every week. I don't think you could get closer to a more idyllic sounding South Park game.
Nick Tan: BioWare has a consistent cycle going, for the most part alternating between Mass Effect and Dragon Age for its yearly release. However, Dragon Age II came out a bit too rushed and wasn't as polished or conceptually thorough as Dragon Age: Origins. But that doesn't mean that we forbode the coming Dragon Age III: Inquisition. Quite the contrary.
Dragon Age III will not only incorporate your decisions made in both of its predecessors for the purpose of world consistency (Alistair better me king in my save, damn it), but it will be more open-world, having been influenced by the popularity of Skyrim. It will have armor customization, fewer repetitive button presses, and present gamers with the extravagance of Orlais. Perhaps you might even be able to see the original protagonists you've made in the prior games during your adventure in Inquisition. With luck, a little bit of redemption for Dragon Age will be in order.
Daniel Bischoff: We could go on and on about hotly anticipated games making their debut or offering further details at E3 2013, but ultimately it's all come down to a matter of personal preference. Obviously, that's compelled me to include the next great Atlus RPG, SMT IV, headed to 3DS this year. Having popped my Persona cherry, many Atlus-branded doors have opened in the past several months. Soul Hackers, Etrian Odyssey IV, Persona 4 Golden... the list of unbeatable RPG experiences from the Japanese publisher can seem endless.
Thankfully, Shin Megami Tensei IV is just ahead on the horizon, but with E3 only a weekend away, we want to know your most anticipated games. Use the comments to inform us of the most important games at E3 and we'll do our best to get hands-on impressions for you right away.
Anthony Severino: What is the world coming too when I am excited about an Xbox product? Amirite? Still, it's hardware, and that means I can't wait to find out more. And because the Xbox One reveal was met with such disgust, I'm dying to see how they clean up the mess they created.
Plus, the Xbox One reveal had so little in the way of games, Microsoft really needs to bring the big guns and put them on display. I know they will, and soon everyone will forget about the always-on DRM and used game fiasco because there are just so many games to go around. At least that's what I'm hoping.
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