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The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

The Women of Grand Theft Auto V: Volume 1

Posted on Saturday, September 21 @ 14:15:00 Eastern by Jessica_Vazquez


I know that
Grand Theft Auto V, and most every other mainstream game imaginable, is more geared toward the heterosexual male audience. I know that. I wish game studios would open their eyes and see past that, but I've given up on the big name-brand game studios to deliver diversity in protagonist design aside from role-playing games where you can create your own character. Dan Houser sealed the nail on Rockstar's no women in GTA track record by saying:

"...the concept of being masculine was so key to this story."

Well, after he said that, I couldn't wait to see what GTAV had in store for me, especially when it came to the women of the game. When I first got into the series I started with Vice City and then moved onto San Andreas where I really started to embrace the world of Grand Theft Auto. Cruising around for hours on motorcycles, eating cheeseburgers, going to the strip club, going to the gym to work off the cheeseburgers. It was downright fun.

One thing I hadn't realized back then that is more apparent to me now is that I'm more aware of the roles of women in games like these. Perhaps my feminine senses have been heightened over the past few years, and over the past four days playing GTAV, I can't help but feel an emptiness of sorts. This is largely due to the lack of substantial female characters whether it be in a supporting role or a bit part in a side mission.

So I've taken it upon myself to catalog the women I encounter throughout the main story, side quests, and miscellaneous content during this "masculine" quest and share them. Maybe if we examine them one by one we can begin to see their intended, underlying purpose (or non-purpose) in this masculine journey penned by Dan Houser.

 

1. The Screamer



Within the first five seconds of the game, Trevor throws a female hostage to the ground during a heist. She screams intermittently the entire time she is in the scene.
 

2. The Human Shield



While pinned down by the cops outside, Trevor nabs a nearby old woman who is scrambling to get away from him and uses her as a human shield. Luckily, she gets away after he realizes fleeing the scene is more effective.
 

3. Auntie & The Feminists



Franklin's Auntie (Far Left) is apparently an older lady who likes to play the field. She's also a devote feminist who likes to spirit walk with her friends when they aren't having Ya-Ya Sisterhood meetings in the living room and chanting about their vulvas.
 

4. Little Leila's Cousin



We never learn her name but she is featured in a main story mission while playing as Franklin. On their way to kidnap a rival gang member, Franklin and Lamar find their target chatting her up, but she is clearly unimpressed and seems uninterested in his advances altogether. Maybe if she wasn't wandering around back alleys alone, she wouldn't have to deal with creeps on motorcycles.
 
Related Games:   Grand Theft Auto V
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