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FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

The Worst Games of 2008

Posted on Tuesday, January 13 @ 16:44:30 PST by Duke_Ferris
2008 was a great year in gaming, with some truly original and awesome titles, and while we enjoyed lauding the best last week, we derive a secret, shameful glee by pointing out the losers this week. Like a schoolyard bully mocking the fat kid, let's check out the bottom 5. Ready, fatty-fatty-fatso?
 
#5 Target Terror – Using possibly as many as six live-action, pixelated "actors" to represent several hundred terrorists, this Wii game looked so bad that when we hit it with the ugly stick, the stick got uglier. The real terrorist was Konami who took people's money and gave them this game.

Full review.


#4 NBA Ballers: Chosen One – Let the testicle jokes begin because playing Ballers was about as much fun as a kick to the family jewels. Whoever greenlit this terrible game over at Midway was nuts, and ought to be sacked. Nothing but junk in this package. Penis.

Full review.


#3 Need for Speed: Undercover – Possibly the biggest letdown in the bunch, because NFS games have actually been good. We wanted this to be good. We hoped it would be good.  It wasn't good. Ever since Most Wanted, this series has been going downhill, apparently with no brakes. It all ends with this wreck that we can stare at out the window as we slowly drive by.

Full review.


#2 Furu Furu Park – With less depth than a kiddie pool that's been drained for the winter, Furu Furu Park should have never left Japan. Unfortunately, it turns out that little one-minute minigames that are no fun, simply do not get any more fun even if there are a lot of them. It's like having a big collection of turds.

Full review.


#1 Limbo of the Lost – It took something extra special to achieve the worst game of 2008. Just being a really, really bad game wasn't enough for the developers of Limbo of the Lost, they went all out and gave us a stolen, really really bad game. Yes, models, backgrounds, menus, and video were all stolen from a dozen different games and films. It may have only been out for a few days before it got yanked from shelves, but those days were the worst.

Full review.


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