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|OT| Elder Scrolls V: Skyrim
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Longo_2_guns
Ruler of the Queen's Navy


Joined: 29 Jun 2003
Posts: 16539

PostPosted: Wed May 16, 2012 10:10 pm    Post subject: Reply with quote

Destruction magic is really broken in the early game and really useless in the late game, since it doesn't scale, the upper level spells are shit, and you can't make your own spells.
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Colin
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Joined: 27 Jan 2001
Posts: 113

PostPosted: Wed May 23, 2012 6:25 pm    Post subject: Reply with quote

Good to know Longo. Thanks!

I loaded my 1h character and he's a lot cooler now that he's level 12. Well, 14 now. I can kill shit pretty quickly and can survive encounters with dragons. Magic casters can hurt a bit but other than that, he's much better. Or I am. Wondering if I should put points in the block tree. Right now I'm focusing on 1h weapons, heavy armor and smithing.
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CloacalKiss



Joined: 01 Nov 2005
Posts: 7446

PostPosted: Mon Jun 11, 2012 8:01 am    Post subject: Reply with quote

Anyone here excited about Dawnguard? I know I'm not at that price.. We shall see though
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
Posts: 11846

PostPosted: Mon Jun 11, 2012 9:25 am    Post subject: Reply with quote

CloacalKiss wrote:
Anyone here excited about Dawnguard? I know I'm not at that price.. We shall see though


Vampire design looks like something out of from dusk till dawn...

Crossbows are cool though...so I don't know yet.
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used44



Joined: 08 Mar 2002
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PostPosted: Wed Jun 13, 2012 9:48 pm    Post subject: Reply with quote

Elder Scrolls expansions have always been worth the price, in terms of amount of content.
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Delta47



Joined: 18 Feb 2008
Posts: 338

PostPosted: Wed Jun 27, 2012 5:57 am    Post subject: Reply with quote

Anyone pick up Dawnguard yet? I'm downloading it now.
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
Posts: 11846

PostPosted: Wed Jun 27, 2012 8:14 am    Post subject: Reply with quote

used44 wrote:
Elder Scrolls expansions have always been worth the price, in terms of amount of content.


I won't deny that, but twenty dollars is a hefty price...
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Colin
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Joined: 27 Jan 2001
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PostPosted: Tue Feb 12, 2013 10:51 am    Post subject: Reply with quote

So I started playing this again. Imported my 360 save to the PC because, well...MODS! Although one of em is causing annoying clipping. Anyways...

I know enemies scale with your level, but is it your level in which you gain perks or say I level sneaking to like 25, will my enemies be level 25? Silly question but I went to get the Golden Claw in Riverwood or whatever and the Daugir are kicking my ass. It could be because I'm a leather wearing thief/assassin type character with no poisons to speak of right now...

And speaking of modding....Certain mods ask to overwrite other files from other mods - Say I have the 2K texture pack but one of my mods wants to overwrite some of the files, will that cause conflict? Will the new one look better or worse? It seems like a gamble to be overwriting mod files but it also seems very common to get that pop up.
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De-Ting
Formerly Known as Prince


Joined: 11 Nov 2006
Posts: 8240

PostPosted: Tue Feb 12, 2013 11:25 am    Post subject: Reply with quote

No. All enemies have their own skills that level up when you level up, as in your character level. Also, that's pretty much always the first quest I do after Helgen.

Some mods kinda stack onto other mods. They'll require a certain mod to be installed first, and then will overwrite some of its files. For example, a lot of mods affect textures, but require the official 2K texture pack to be installed first.


Last edited by De-Ting on Tue Feb 12, 2013 8:40 pm; edited 1 time in total
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tinymhg



Joined: 22 Jun 2011
Posts: 630

PostPosted: Tue Feb 12, 2013 6:53 pm    Post subject: Reply with quote

De-Ting knows what he's talking about. So hear his wisdom. headbng2
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
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PostPosted: Wed Feb 13, 2013 8:34 am    Post subject: Reply with quote

No wonder I hate this game, I can't mod it at all since its stuck on the 360.
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Colin
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Joined: 27 Jan 2001
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PostPosted: Wed Feb 13, 2013 10:07 am    Post subject: Reply with quote

De-Ting wrote:
No. All enemies have their own skills that level up when you level up, as in your character level. Also, that's pretty much always the first quest I do after Helgen.

Some mods kinda stack onto other mods. They'll require a certain mod to be installed first, and then will overwrite some of its files. For example, a lot of mods affect textures, but require the official 2K texture pack to be installed first.


Thanks for clearing it up. And for the first quest I just ha to think strategically. (Not something I'm used to with my sword and shield character.) I had to lure them out through the swinging pendulums and let those take them down, and use the sparks ability. Maybe I'll just be a thief mage...
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Colin
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Joined: 27 Jan 2001
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PostPosted: Wed Feb 13, 2013 1:38 pm    Post subject: Reply with quote

Been playing around with some mods and I found an ENB I like except the blur effect happens at really inopportune times. And for some reason distant textures aren't being rendered as quickly as I'd like them to be. They were actually rendered faster before all my mods.

http://cloud.steampowered.com/ugc/578980607079625002/BC8B0EBD71C31FE32A1022CE5C8666FEB341B213/
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Sourdeez
Does it use DX12?!?


Joined: 12 Feb 2012
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PostPosted: Wed Feb 13, 2013 2:13 pm    Post subject: Reply with quote

Motion blur is the one thing I turn off in every game. I run at 120fps I don't need motion blur.
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Colin
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PostPosted: Wed Feb 13, 2013 2:17 pm    Post subject: Reply with quote

Yeah I can't get 120FPS in Skyrim with that ENB and all the other mods I have installed. I'm sure there's a way to disable their blur effect in the enb file.

Also - I'm connected to my TV which is a 120hz but my PC won't let me change the refresh rate above 60hz :/.
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Sourdeez
Does it use DX12?!?


Joined: 12 Feb 2012
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PostPosted: Wed Feb 13, 2013 3:56 pm    Post subject: Reply with quote

Metro 2033 dx11 is a good example of motion blur that gets way out of control. Things will turn to a blurring un-discernible mess.

For hdmi, hdmi1.4a is the only spec that can run 120hz . Some tvs also dont support real 120hz. Does your tv support hdmi 1.4a?

Does your TV take dvi-d or display port? These are currently the only interfaces that support the bandwidth for true 120hz.
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Colin
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PostPosted: Wed Feb 13, 2013 5:01 pm    Post subject: Reply with quote

Yeah I'm aware of that. Yes. My TV supports HDMI 1.4 and it is 120hz. Pretty sure I know how to recognize if my TV has 120hz Wink My surround receiver has 3d pass through so it supports 1.4.

Might be an HDMI 1.3 cable. That's what sucks about having so many HDMI cables lying around. Don't know which ones are 1.4 or not.

And I don't mean motion blur like you see in fps but the enb mod will give a bokeh effecy which is nice except this one constantly goes in and out of focus while in 3dd person.
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Sourdeez
Does it use DX12?!?


Joined: 12 Feb 2012
Posts: 2593

PostPosted: Wed Feb 13, 2013 6:08 pm    Post subject: Reply with quote

Good to hear. Im not sure of any way to test a hdmi cable other than looking for numbers on it or something. I use DisplayPort on my monitor.(It actually only supports hdmi1.3 so it cant do 120hz over hdmi)

Hit back with a reply if you get your 120hz working and which solution you decide to use. i always enjoy hearing people making the jump.
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Colin
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PostPosted: Wed Feb 13, 2013 6:17 pm    Post subject: Reply with quote

Honestly I notice minimal difference gaming on my 360 or ps3 with 120hz enabled on my TV.
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Colin
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Joined: 27 Jan 2001
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PostPosted: Wed Feb 13, 2013 6:26 pm    Post subject: Reply with quote

Sourdeez here's one you can maybe answer for me - If I turn 120hz on on my TV, do I really need to change the refresh rate on my monitor in Windows? I shouldn't right? I
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