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GTA V
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Longo_2_guns
Ruler of the Queen's Navy


Joined: 29 Jun 2003
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PostPosted: Tue Oct 01, 2013 1:07 pm    Post subject: Reply with quote

UghRochester wrote:
Our color is red I believe

BRING BACK THE BLACK!
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
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PostPosted: Tue Oct 01, 2013 1:32 pm    Post subject: Reply with quote

can't even get on.

Can we say that GTA V is officially broken?
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UrbanMasque
Don't Feed Him


Joined: 16 May 2007
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PostPosted: Tue Oct 01, 2013 2:07 pm    Post subject: Reply with quote

Longo_2_guns wrote:
UghRochester wrote:
Our color is red I believe

BRING BACK THE BLACK!


We should all at least try to loo somewhat similar. red on Black like Ughs avatar
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UghRochester
Fattest Jedi Around


Joined: 05 Jun 2006
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PostPosted: Tue Oct 01, 2013 2:54 pm    Post subject: Reply with quote

Well, I was able to create my female character, but f*cking thing wouldn't launch session. I wanted to live stream some of this today.
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Bretimus_v2
The Japazillian Dynasty


Joined: 30 Jan 2009
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PostPosted: Tue Oct 01, 2013 2:55 pm    Post subject: Reply with quote

Oh noes, the first day and the servers are overloaded! My brother owes me five bucks.
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Green_Lantern
Spacecataz


Joined: 06 Nov 2008
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PostPosted: Tue Oct 01, 2013 3:47 pm    Post subject: Reply with quote

LinksOcarina wrote:
Can we say that GTA V is officially broken?


Notsureifserious.jpg


One of the biggest games of the year just released the online component....of course there is going to issues with so many people trying to get on.
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
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PostPosted: Tue Oct 01, 2013 3:54 pm    Post subject: Reply with quote

And that excuses it in the end?

The fact that it was launched without the multiplayer is a black mark in of itself, and it doesn't even matter if they told us ahead of time really.

And hell, CoD had similar numbers but never had reported server overloads as far as I can recall. So I really don't see why they get a pass.
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shandog137
Screaming Sloth


Joined: 14 Mar 2007
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PostPosted: Tue Oct 01, 2013 3:59 pm    Post subject: Reply with quote

LinksOcarina wrote:
And that excuses it in the end?

The fact that it was launched without the multiplayer is a black mark in of itself, and it doesn't even matter if they told us ahead of time really.

And hell, CoD had similar numbers but never had reported server overloads as far as I can recall. So I really don't see why they get a pass.


You have a valid point but I would say the nature of CoD vs the open world nature of GTA V is a bit of a bad comparison. I do agree though that they need to get their shit together when you launch a big name game like this, particularly when you delay launch on an entire component only to run into one of the most fundamental issues...an inability to play a product as advertised and paid for.
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
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PostPosted: Tue Oct 01, 2013 4:13 pm    Post subject: Reply with quote

shandog137 wrote:
LinksOcarina wrote:
And that excuses it in the end?

The fact that it was launched without the multiplayer is a black mark in of itself, and it doesn't even matter if they told us ahead of time really.

And hell, CoD had similar numbers but never had reported server overloads as far as I can recall. So I really don't see why they get a pass.


You have a valid point but I would say the nature of CoD vs the open world nature of GTA V is a bit of a bad comparison. I do agree though that they need to get their shit together when you launch a big name game like this, particularly when you delay launch on an entire component only to run into one of the most fundamental issues...an inability to play a product as advertised and paid for.


Well, did World of Warcraft work the first day it was launched?

Really the only comparisons we have are other open world MMO's. I guess if people dealt with it there, they can deal with this here.

But then no one should have complained about stuff like Diablo III if that's the case, since its eerie how similar this is to that. SimCity too. Oh sure, you can play GTA offline, but that still doesn't really excuse anything if you ask me.
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Green_Lantern
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PostPosted: Tue Oct 01, 2013 4:19 pm    Post subject: Reply with quote

Pretty much every MMO ever has had launch issues. I know cause I've been a part of quite a few of them.


And comparing SimCity to GTA? Really? SimCity you couldn't even play single player without server issues.
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LinksOcarina
The Anti-Fanboy


Joined: 08 Nov 2005
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PostPosted: Tue Oct 01, 2013 4:21 pm    Post subject: Reply with quote

Green_Lantern wrote:
Pretty much every MMO ever has had launch issues. I know cause I've been a part of quite a few of them.


And comparing SimCity to GTA? Really? SimCity you couldn't even play single player without server issues.


So?

I'm not letting GTA V slide for terrible management and a (currently) broken product that should not have these issues in the first place. As for SimCity, then that makes it no better or worse of an issue than World of Warcraft' first launch, if it had server issues like you said. It simply makes it the nature of the beast.

So we all know what to expect I guess.
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shandog137
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Joined: 14 Mar 2007
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PostPosted: Tue Oct 01, 2013 4:31 pm    Post subject: Reply with quote

LinksOcarina wrote:
shandog137 wrote:
LinksOcarina wrote:
And that excuses it in the end?

The fact that it was launched without the multiplayer is a black mark in of itself, and it doesn't even matter if they told us ahead of time really.

And hell, CoD had similar numbers but never had reported server overloads as far as I can recall. So I really don't see why they get a pass.


You have a valid point but I would say the nature of CoD vs the open world nature of GTA V is a bit of a bad comparison. I do agree though that they need to get their shit together when you launch a big name game like this, particularly when you delay launch on an entire component only to run into one of the most fundamental issues...an inability to play a product as advertised and paid for.


Well, did World of Warcraft work the first day it was launched?

Really the only comparisons we have are other open world MMO's. I guess if people dealt with it there, they can deal with this here.

But then no one should have complained about stuff like Diablo III if that's the case, since its eerie how similar this is to that. SimCity too. Oh sure, you can play GTA offline, but that still doesn't really excuse anything if you ask me.


Yeah the first thing I thought about was Diablo 3 and Sim City's launch. Your comparison to MMOs which I don't play raises another really good question in that did they start with the idea that GTA online would be an MMO and thus take the necessary testing steps such as alpha and beta testing in real world environment prior to implementation? From the message on the Rockstar forums regarding all the anticipated issues it feels as though we may be the beta testers. It looks like they were a team accustomed to building a solid single player and although the Online may have ended up similar to an MMO they may not have originally planned for that or were not familiar with the steps necessary to rollout that type of product without the current issues ensuing. On the one hand some folks will say if the product isn't ready at launch don't put it out there until it is. However, once you delay based on your own proposed timing and are still unable to produce a functioning product...we have the current issues. Would the issue be viewed in a more negative light if they delayed roll-out again due to lack of preparedness yesterday? Not sure but the pressure of $1 Billion in sales in the first few days make people do some really silly shit.
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LinksOcarina
The Anti-Fanboy


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PostPosted: Tue Oct 01, 2013 4:34 pm    Post subject: Reply with quote

Does it really say in the forums were beta-testing it? Or is that implied by Rockstar?

BTW, finally got the opening cutscene, only to be forced into a mission that has been launching for over twenty minutes.

Should I restart and hope for the best?
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shandog137
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PostPosted: Tue Oct 01, 2013 4:38 pm    Post subject: Reply with quote

implied...

EDIT: by the number of issues referenced and anticipated for a delayed release
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madster111
The Original Pie Lover


Joined: 04 Jun 2006
Posts: 6283

PostPosted: Tue Oct 01, 2013 6:24 pm    Post subject: Reply with quote

madster111 wrote:
Why the hell didn't they release it at midnight for each time zone and spread out the load?


That's a good question, past me.

It's because Rockstar are a bunch of fucking numpties who've never seen what a mass-rolled out online launch looks like before (ie, server fires), despite having ample opportunity over the last, oh, 6 years or so to see how it goes down.


Rockstar do not have an excuse in this situation. We now expect every big online game to go down on release, but WHY? They have made well over 1 billion fucking dollars at this stage, why aren't there some strong servers backing it up?
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UghRochester
Fattest Jedi Around


Joined: 05 Jun 2006
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PostPosted: Tue Oct 01, 2013 6:33 pm    Post subject: Reply with quote

The worst part is, they had two weeks to prepare for this.
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Bretimus_v2
The Japazillian Dynasty


Joined: 30 Jan 2009
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PostPosted: Tue Oct 01, 2013 7:08 pm    Post subject: Reply with quote

Or several years.

But at the same time, I was in no way buying this for multiplayer. I thought it would be a great addition but I view it as a feature. COD and MMO are all online, all the the time. There are people who have never played the campaigns on COD. Can you say the same for GTA or Red Dead or Max Payne?
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Green_Lantern
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Joined: 06 Nov 2008
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PostPosted: Tue Oct 01, 2013 7:19 pm    Post subject: Reply with quote

So anyways....

I just finished all the assassination missions and all 3 characters are sitting around 1.3 billion dollars.
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used44



Joined: 08 Mar 2002
Posts: 20794

PostPosted: Tue Oct 01, 2013 9:30 pm    Post subject: Reply with quote

Green_Lantern wrote:
So anyways....


Have patience, you lame assholes.
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MattAY
Posh B**tard


Joined: 02 Mar 2006
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PostPosted: Wed Oct 02, 2013 1:19 am    Post subject: Reply with quote

It works out well for me, I'm still having a blast in single player.
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