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Exile Online - Sci-fi Cyberpunk Sandbox MMO Pre Alpha

 
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Prometheus2015



Joined: 01 Mar 2014
Posts: 15

PostPosted: Wed Nov 04, 2015 7:52 am    Post subject: Exile Online - Sci-fi Cyberpunk Sandbox MMO Pre Alpha Reply with quote

Game Overview

Name: Exile Online
Genre: Cyberpunk Scifi MMO
Estimated Launch: TBA
Website: http://exile-online.com/
Facebook: http://www.facebook.com/ExileOnline
Youtube: https://www.youtube.com/user/ExileMMO/videos
Twitter: https://twitter.com/Exile_Online
Engine: Hero Engine
Platform: Windows

Exile Online is an in-development sandbox cyberpunk MMO set in the far future as mankind stuggles to survive political and social strife in a never ending world of plot and subterfuge. Our game will take leads and inspiration from many corners of the scifi/cyberpunk genre including: Bladerunner, Akira, Judge Dredd, Deus Ex, Total Recall and several other sources.

Imagine a world where intrigue and multiple storyline twists can happen at any moment. We will be straying far from the "go here kill 10 rabbits" mission archetype that seems to be so prevalent in other MMOs of today. Our world will be a place where the actions of one individual can have global consequences and ramifications. Players can choose between 11 unique factions, capture and control outposts, purchase and furnish their very own penthouse apartments or join up with a group of their closest buddies to go kill some musclebound meatheads.

Main Features

Guilds/clans:
Exile online will feature in-depth guild mechanics. We believe guilds and clans are the heart of a game, so having diverse and interesting systems in place to encourage cooperative group play is what Exile online will be focused on.

Player Controlled towns/bases/outposts:
There will be powerful systems in place for guilds and players to create, take and hold territory. If a player is given a plot of land to defend, you can be sure they will fight tooth and nail to keep it.

Dynamic Avatar Creation:
Exile Online will make full advantage of advanced character creation and customization. Want that tattoo that your mother said you couldn’t have? Want to dress up in a pink metal Tutu? You got it.

Fully Player driven economy:
All of the best items ingame will be crafted by players. In one form or another, everything you have on your character will be crafted by you or another player.

Player Housing:
Players can furnish their apartments to suit their own style and tastes. There will be a massive and wide variety of decoration and furnishings to choose from. Go on…put up that gyrating pole dancing platform that you always wanted, we won’t judge you.

Innovative skill system:
Rather than force players to level from 1 to a finite number, our skill system will be fluid and varied. Players will not be forced to reroll a new character if they want to continue playing their first character. With time and effort, a player will be able to master every skill in the game.

Some screenshots -











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UrbanMasque
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Joined: 16 May 2007
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PostPosted: Wed Nov 04, 2015 8:57 am    Post subject: Reply with quote

Got any pre-alpha test codes?
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Prometheus2015



Joined: 01 Mar 2014
Posts: 15

PostPosted: Fri Nov 06, 2015 8:05 am    Post subject: Reply with quote

UrbanMasque wrote:
Got any pre-alpha test codes?


Hi there.

Thanks for the interest. The game is currently in close pre alpha production. We are coming close to having it ready for players outside of the team to come in and give it a go.

If you sign up to our site, at this stage we will offer access of closed alpha to everyone that is interested. This offer wont be active forever.

Cheers.

Prometheus.
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Prometheus2015



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PostPosted: Sun Nov 15, 2015 10:47 am    Post subject: Reply with quote

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Master_Craig
i liek to draw pictures


Joined: 02 Jul 2006
Posts: 2795

PostPosted: Sun Nov 15, 2015 3:07 pm    Post subject: Reply with quote

Interesting! I'd like to see more.
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Prometheus2015



Joined: 01 Mar 2014
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PostPosted: Tue Dec 01, 2015 9:20 pm    Post subject: Reply with quote

Marco is going to be hosting a little live stream session, showcasing construction of one of our many player apartments. Be sure to hop in over the course of the stream to check out production and ask any questions you have etc.

This will be a good chance for you guys to watch how we go about crafting hard surface environments for you to play in.

Date - Sunday 6th December
Time - 4pm GMT+1 (Central Europe)

I will post a link for the stream channel website close to the time.
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UrbanMasque
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PostPosted: Wed Dec 02, 2015 7:51 am    Post subject: Reply with quote

Post the channel link the day before here and then when you go live also post it in here:

Streaming
http://www.gamerevolution.com/forum/viewtopic.php?t=22409
_________________
Shaft wrote:
I let her come up with the safe word...thats about it

De-Ting wrote:
One-on-one brings out the true nazi in people.

WickedLiquid wrote:
Today I got a restraining order from John Stamos.
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Prometheus2015



Joined: 01 Mar 2014
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PostPosted: Sat Dec 05, 2015 1:23 pm    Post subject: Reply with quote

Twitch channel for our live modelling demo event - http://www.twitch.tv/gioittar

Date - Sunday 6th December
Time:
4pm GMT+1 (Central Europe)
12AM EST
11AM CST
9AM PST
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Prometheus2015



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PostPosted: Sun Dec 06, 2015 4:22 pm    Post subject: Reply with quote

Thanks to everyone that turned up to view the stream. Marco will be doing another one tomorrow.

Date - Monday 7th December
Time: 4pm GMT

Channel - http://www.twitch.tv/gioittar
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Prometheus2015



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PostPosted: Mon Dec 07, 2015 8:06 am    Post subject: Reply with quote

The modelling live stream will be at 5pm GMT today instead of 4. Just 1 hour later. Ill also be there to answer any questions you guys may have. Come join the fun.
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Prometheus2015



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PostPosted: Tue Dec 08, 2015 5:33 pm    Post subject: Reply with quote

Short notice, but we are doing a live stream in 20 minutes or so. Come and join the party. Q&A during the stream.
http://www.twitch.tv/gioittar
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Prometheus2015



Joined: 01 Mar 2014
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PostPosted: Wed Dec 09, 2015 5:14 pm    Post subject: Reply with quote

More short notice. Starting another modelling stream in 15 minutes. Will be doing more work on the player apartment and more Q & A - http://www.twitch.tv/gioittar
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Prometheus2015



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PostPosted: Tue Jan 05, 2016 5:02 am    Post subject: Reply with quote

Little reveal of a new test for our city style. This is more "techy" than our previous city style and is more representative of the futuristic setting of the game. Let us know what you think.





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UrbanMasque
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PostPosted: Tue Jan 05, 2016 9:49 am    Post subject: Reply with quote

Nice!

The stream was actually pretty cool with you building this out.. You should do a PiP next time.
_________________
Shaft wrote:
I let her come up with the safe word...thats about it

De-Ting wrote:
One-on-one brings out the true nazi in people.

WickedLiquid wrote:
Today I got a restraining order from John Stamos.
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Prometheus2015



Joined: 01 Mar 2014
Posts: 15

PostPosted: Tue Jan 19, 2016 8:17 am    Post subject: Reply with quote

Couple of little LCD info screens and added some ambient fog to the far distance. This is not a clean city area

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Prometheus2015



Joined: 01 Mar 2014
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PostPosted: Sat Feb 06, 2016 12:26 pm    Post subject: Reply with quote

We will be doing a live stream on Sunday 7th February.


Twitch Channel - http://www.twitch.tv/gioittar
Broadcast time:


15:00 GMT
16:00 GMT+1 (Central Europe)
10:00 EST


In this stream, Marco, our lead 3D modeller will be creating a few props to fill the new player owned apartment that he is also working on. Come in and watch us at work.
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Prometheus2015



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PostPosted: Sun Feb 07, 2016 11:23 am    Post subject: Reply with quote

Here is the saved stream from today's little session. Marco was working on some bathroom props.
http://www.twitch.tv/gioittar/v/41854785
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