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Sound Shapes |OT|
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UghRochester
Fattest Jedi Around


Joined: 05 Jun 2006
Posts: 5681

PostPosted: Fri Jan 11, 2013 11:49 am    Post subject: Reply with quote

That is pretty damn awesome my friend.
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maca2kx wrote:
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Sourdeez
Does it use DX11?!?


Joined: 12 Feb 2012
Posts: 1349

PostPosted: Fri Jan 11, 2013 12:35 pm    Post subject: Reply with quote

I agree thats awesome, /jelly

Is that for making that really hard soundshapes level? If so your rewarded jerk Laughing
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danielrbischoff



Joined: 13 Nov 2009
Posts: 7549

PostPosted: Sun Feb 24, 2013 2:18 pm    Post subject: Reply with quote

Played a little of this the other day. Did you guys hear that DLC is on the way? I don't know if I'll buy it, but if it's full single-player albums, and not just level creation stuff, I'll definitely drop some PSN bucks.
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WickedLiquid
In Limbo


Joined: 18 Mar 2009
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PostPosted: Tue Feb 26, 2013 12:13 pm    Post subject: Reply with quote

Queasy Games said they're sending it my way so I'll let you know how the DLC is. I moved onto other games but if it's stuff to create I might attempt something else, I dunno.

I like making the songs, but there's only so many ways to get from A to B that I feel I exhausted all my level design skills lol.
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danielrbischoff



Joined: 13 Nov 2009
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PostPosted: Tue Feb 26, 2013 12:52 pm    Post subject: Reply with quote

I know. I do recognize that as a bit of a short-coming with the game. I honestly think that it's better to focus on making levels that look interesting and aren't that hard.
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Bretimus_v2
The Japazillian Dynasty


Joined: 30 Jan 2009
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PostPosted: Tue Feb 26, 2013 8:48 pm    Post subject: Reply with quote

It's all about the groove...and I'm too picky to like any sounds I create. But if it's more pre-made levels, I'm in.
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WickedLiquid wrote:
It's also fun to play the calming/relaxing music while driving with someone in the trunk.


Messed up.
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