More Reviews
REVIEWS Etrian Odyssey 2 Untold: The Faf Review
I dunno what a "Fifnir" knight is, but damn is he scary-lookin'. And his game... it's pretty damn good too.

Godzilla (PS4) Review
Godzilla fans enjoyed the recent film, but will they feel the same way about the new video game?
More Previews
PREVIEWS Sid Meier's Civilization: Beyond Preview
Fans were mad about Beyond Earth. Rising Tide should fix that.
Release Dates
NEW RELEASES Stick 'Em Up 2: Paper Adventures
Release date: Out Now

BlazBlue: Chrono Phantasma EXTEND
Release date: Out Now

Lost Dimension
Release date: Out Now

Goat Simulator
Release date: 08/11/15


LATEST FEATURES 8 Cool Games From Bitsummit 2015
We went all the way to Kyoto, Japan, to show you some sweet game development innovation.

Windows 10: A How-To Guide to Streaming Xbox One Games to PC
Play Forza Horizon 2 and other great Xbox games on your PC.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   SmartFeedSmartFeed   RegisterRegister   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
PreApocalypse

 
Post new topic   Reply to topic    Game Revolution Forum Index -> PC
View previous topic :: View next topic  
Author Message
ZacharyKingston



Joined: 13 Apr 2013
Posts: 1

PostPosted: Sat Apr 13, 2013 1:10 pm    Post subject: PreApocalypse Reply with quote

Hi everyone,

My name is Zachary Kingston and I'm an indie game developer. I believe that it is the indie game community’s responsibility to innovate in areas that AAA publishers simply can't. If you agree with that sentiment, I'd like to talk to you about my game PreApocalypse, which has just launched on Kickstarter!

I perceive this to be a fairly game-savvy audience, so I'm going to talk about the mechanics and mentality behind PreApocalypse here. If you'd rather be hit with the standard pitch (see what I did there?), head over to PreApocalypse's Kickstarter page (link at the bottom of this post) and watch the video.

PreApocalypse is Lonely Development's foray into the 4X strategy genre. 4X games, such as Civilization, Space Empires, and Galactic Civilizations, are turn based strategy games that seat you as the decision maker for an entire empire, with elements of combat strategy, political maneuvering, and scientific research.

Where PreApocalypse deviates from the norm is its focus on creating a compelling single player experience with powerful narrative elements. Unlike traditional games in the genre, which must cater to a perfectly balanced multiplayer mode, PreApocalypse embraces a purely single player experience. This decision opens up previously unavailable avenues of exploration:

    PreApocalypse is plot driven. As the title implies, a game of PreApocalypse takes place in the time leading up to Armageddon. To win the game the player is tasked simply with stopping the impending end of the world. There are multiple ways to achieve this goal, each of which must be ferreted out by your empire's research, archeology, or diplomacy teams.

    AI is emotion guided. The AI civilizations sharing the world of PreApocalypse with you won't pass the Turing test, but they will surprise you. In addition to a standard AI package, computer controlled empires in PreApocalypse have their own agendas, goals (save the world!), and quirks. Essentially, their high level decision making is scripted in the manner you would expect from a complex RPG character. Their reactive behavior is made possible by the fact that only one human player is present in the world.

    Conflict is player driven. Lets say you sit down to play PreApocalypse and, rather than attempting to stop the apocalypse, you simply pass your turns by. Your empire will not be threatened. It will exist in piece until Armageddon wipes it, and every other empire, from the face of the world. But, the quest to save the world, should you choose to pursue it, is designed to bring your empire into unavoidable conflict with at least some of your former friends. This is a game that constantly asks the player, is it worth the price?


Obviously I'm hoping to drive a little traffic to the PreApocalypse Kickstarter page with this post. But I could also really use your feedback. Ask me anything, I guess!

Oh. And here's some media, for the voyeurs among you:







the Kickstarter: http://www.kickstarter.com/projects/1487260230/preapocalypse-a-strategy-game-about-the-end-of-the
Back to top
View user's profile Send private message
De-Ting
Formerly Known as Prince


Joined: 11 Nov 2006
Posts: 8215

PostPosted: Sat Apr 13, 2013 4:14 pm    Post subject: Reply with quote

First post spam...for a Kickstarter project...
Back to top
View user's profile Send private message AIM Address
Display posts from previous:   
Post new topic   Reply to topic    Game Revolution Forum Index -> PC All times are GMT - 7 Hours
Page 1 of 1
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum