I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment.
I joked in my review for the bizarre...
In Anno Online, players will start on a deserted island with only two buildings (a harbour and a warehouse) and will have to make the best of their resources to build, manage and expand their territory in order to develop a commercial empire. Trade by ships remains an essential component of the game, and will offer multiplayer possibilities that will further enhance the deep economic system of Anno Online.
Anno Online preview BlueByte and Ubisoft bring their city-buildling franchise into the world's most modern gaming landscape: browser-based free-to-play. We set up our own town village to find out how the transition treated the series. Author: danielrbischoff 05/06/13