PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
Avoid a Ball is an addictive descent into squelchy, spattery chaos. The frenetic pace of this arena-based, single-level high-score game (think Doodle Jump/ Tiny Wings) appeals to the time-poor. The game’s clean, simple design focuses on utilising the touch interface as much as possible. Code, art and design have all been built in the exciting and virtually limitless Unity engine.