PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
You play as Brad, who is tired of being a barbarian and always wanted to make music, so one day, when his town is under attack, decides to play music instead of fighting. While playing music, brad inspires the townsfolk to fight for him instead of hiding. The moral of the game is doing what makes you happy instead of what’s expected of you, the irony is that brad could kill most of these enemies with one swing of his weapon, but chooses not to.