Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.
Time for a change of pace.
Short, sweet, and easy to beat.
These games cut onions.
Brothers: A Tale of Two Sons will soon be available on current-gen consoles, and you can't afford to miss out.
Microsoft is offering some really awesome games to Gold subscribers next month. Don't miss out!
Yesterday, I finally joined GameRevolution's Steam group. Now, we share the IDs of some of our compatriots. GR, Assemble!
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Though not necessarily the most controversial, let's look at our most well-argued reviews over the last year.
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