PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
It all starts with a tragic car accident where Jacob is injured and when he wakes up in the hospital he finds out that his beloved Claire is in complete coma. The purpose of his life is now bringing Claire back to life no matter what it takes. A year later, the doctors announce to Jacob that they will have to end the technical support Claire is receiving since the chances of getting her back to life are limited. Suddenly and by coincidence the situation reverses. He meets a woman named Eleonore, who promised him to save Claire provided that Jacob will visit a mythical world parallel to his own, a so called “No Man’s Land”. He will have to face enemies that he did not even know existed and he will realize that the accident might not have been an accident after all. It feels like a dream world. Nothing seems real. Even the rules of good and evil are different in this new world. Jacob will have to deal with moral challenges and situations that are influenced by another world while his decision making process will determine how the game plays out.