REVIEWSPokémon Omega Ruby & Alpha Sapph Review
In some way, Pokémon and the relationships they form with their trainers wind up teaching the player something completely different than what you might suspect.
So I promised that list and here it is. It's late and it's not as thorough as I'd hoped. I also wish I had images handy to illustrate every point where helpful. So, in no particular order - a subjective set of desired features for Fallout 4:
You play as a hero trapped by a spell in a magical forest. All paths lead to a nearby ruined castle, where the source of the black magic covering the land is dwelling. The game is inspired by the catchy formula of Binding of Isaac mixed with classic melee combat from games like Golden Axe. Each run you start with a bare hero and your goal is to get as far as possible in a dungeon with randomized items, spells, traps and encounters. Along the way your character evolves and changes (visually and gameplay-wise) as you find better weapons, items, magic powers and fight harder and harder monsters. Eventually you reach the final boss at the bottom of the pit (or your death).