PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
The Dead Flowers Case is set in a fantasy mechanised “Steampunk” alternate reality in which flowers and plants have long since become extinct and the world runs to (apparent) mechanical perfection. However, this precise order of things is thrown into chaos when the body of a senior employee at a car factory is found dead at his desk. The only clue to his murder are the dead flowers placed by his side. From this point, the player assumes the role of detective, exploring the game’s world, questioning its strange and colourful citizens, and uncovering more clues that will eventually unravel the mystery as to who committed the terrible crime. The game’s 3D characters are all fully rendered in real-time 3D by the game engine against pre-designed, highly detailed backdrops.