LATEST FEATURES7 Lessons From a Japanese Indie Game Festival
Well I went down yonder to a place called Kyoto It gets hotter than the Hotto Motto We rode a few buses and hopped on the train Felt a lotta joy and a little bitta pain
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
Totems is a new board game featuring: maps, topology and of course strategy! If you enjoy Risk, Carcassonne, Go, Stratego, or even Uno or Solitaire, you will love the “easy-to-learn, hard-to-master” fun of this game. The game design is derived from the world-famous “4-Color Map Theorem”. The randomness of the totems in your ‘hand’, the changing colors of the territories, the variety of the maps, and the cleverness of your opponents will all conspire to make each turn a fun and interesting challenge.
The object of the game is to place carved animal pieces (totems) on the map in order to claim territories. Each turn you will place matching totems on adjacent territories to expand your control of the map. The player who conquers the most territories when the map is full, wins. A game of Totems can be finished super-quickly or slowly, depending on your skills and your approach.