PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
The core philosophy of the gameplay is simple: in contrast to the visuals, no gameplay aspects are black and white. Every situation can be approached in multiple ways, with no inherently bad choices. Destroying enemies and surviving is generally good, but there are exceptions. Even self-destruction(suicide) has positive outcomes depending on the player’s circumstances.