REVIEWSPillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
MOST POPULAR FEATURESTop 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...
It's a space trader where you can not only roam space for acquiring and mining resources to trade, but build your own ships, stations, factories and planetary outposts with an in-game blueprint designer. The game dynamically spawns some of these player made elements, mixed with procedural content like planets and asteroid fields. You can go on foot for some FPS action inside the ships and space stations - with light role play elements. And you land on planets, with a variety of procedural high detail smooth terrains that you can mine and build on. All this with random encounters and dynamic events (Ship full of insectoids, rogue AI that turns turrets on you, reactor going critical ...)