Command & Conquer: Red Alert 2
Want to have some fun with the enemy player? Charge up the Chronosphere and use it on the enemy unit, then drop it in the water. Watch the war miner go down to the bottom! Bye bye. Also try it on ships and drop them on land. Killing an entire infantry group is fun since infantry can die under the effects of the Chronosphere. Go ahead, try it!
The previous cheat refers to the Iron Curtain as well, fry those GI's!
Chrono Legionnaire (1):
Put one Chrono Legionnaire inside an Infantry Fighting Vehicle (IFV) to make a Chrono Fighting Vehicle. The Chrono Beam doesn't get any stronger, but your units won't die as easily.
Chrono Legionnaire (2):
Chrono Legionnaires packed together can even zap an enemy building out of time, try it. Ten Legionnaires and above give the maximum effect.
Build five or six demolition trucks. Make sure you have a fully charged Iron Curtain. Send the Trucks into an enemy base, before they come in range of their weapons, cast the Iron Curtain on them. They'll be invincible until they reach their target, at which point they'll still explode even with the Curtain on.
The Magic School Bus (Soviet):
Take a Yuri and mind control a school bus (if they're on the map). You can put five infantry into the Bus and drive it into an enemy base, they won't fire on it.
Good Use of the V3:
If you play as the soviets, one of the best way to use the V3 Rocket is to have about 3 Rhino tanks for each V3 Rocket to protect them. If you have about 5 V3 Rockets and 12 - 15 Rhino tanks you can take out a medium base! One of the reasons is that the V3 Rocket fire very long!
In Multiplayer or skirmish mode, use spies to infiltrate all enemy battle labs. This is to train new units like the physic commando (he can use the mind control and plant C-4 on buildings). Later, if you capture the base completely (meaning all buildings) you will get the Yuri Prime.
Excellent Base Defense:
Make 10-12 Yuris and place them all around your base. Put them as team1 (Ctrl + 1) then when an enemy attacks use the Yuri's 2nd attack. This should destroy most of the attacking force.
Last Allied Mission:
There are many buildings. Use them to protect your base plus your Chrono Miner and repair it if it is damaged. You can get free GIs if you capture the Tech Airport up North. Garrisoned buildings work well against the Soviets as they have no form of air attack and usually forget to us their V3s.
Build Defense Anywhere:
This cheat only works if you are America. First get your paratroopers ready. Then build a Prism Tower or Pillbox. I prefer the prism tower. Next click on the paratrooper tab. Then Wait a little while and click on the defense you chose. Finally click anywhere on the radar screen. The defense should be somewhere around where you clicked. NOTE: This does not always work.
Build Anywhere With Allies:
First you build a Chronosphere or Weather Storm, if you are allies. Then build an object (barracks, dock...) When it is full you click on the icon of Weather S. or at Chronosphere. Warning! Weather storm or Chronosphere must be full! And click on the icon that looks like a house, then click on the building that you built. And click on the radar view anywhere. And that's all!!
Build Anywhere With Soviets:
See above for allies, but you must build Nuke silo or Iron Curtain.
The Ultimate Tanya (Allied Only):
Build a Chronosphere then a Tanya and IFV. Put Tanya in it and use the Chronosphere to drop the IFV in the enemies base and deploy her. Get her to demolish as many building as she can.
Transport Your Entire Army:
The Soviets the armored transport can take 10 infantry or 2 vehicles If you load an armored transport with another 2 ATs that in turn are loaded with 2 more ATs that are loaded with another 2 ATs that are etc.,etc,etc ........ then you can put your tanks and infantry in the final set that you make. Now you can transport your whole army across water!!! This is particularly effective if there is some empty land near a river and near the enemy if you want to setup and you want to setup base there.
Tricks for Spies:
Place a spy in an any enemy barracks for veteran (one stripe) men, or in any enemy war factory for veteran tanks etc. Place one in an enemy Allied battle lab for a chrono commando (has a rapid fire machine gun and explosives like Tanya). Place one in any Soviet battle lab for a Psi commando (controls units like a yuri, has explosives like Tanya) Having infiltrated battle labs, if you capture (or already have) a Soviet barracks, you can now buy one Yuri prime (two with cloning vats) with a long range for controlling people, and a chrono Ivan (just like Crazy Ivan, but chronoshifts). Place a spy in an enemy power plant to knock out their power for a while. Place one in an enemy radar of airforce command centre to bring down their radar.
Easy Spy Disguise:
A spy can get a disguise from an enemy soldier, dog or even a cow..
Ultimate Sub Defense (allies only):
If you really want to protect your naval base, just surround it with dolphins and prism towers. The dolphins attack will make the subs surface ant the prism towers will shoot them.
Get The Chrono Commander:
In a skirmish game. Play allies against allies. Build a spy and have it infiltrate their battle lab and you will get the chrono commander.
Tesla Coil Trick:
3 Tesla Troopers build as quick as 1 tesla coil sobuild them at the same time, when youve got a coil down tell your 3 troopers to charge it up and build a wall around the tesla coil and troopers, it will protect them from groups of dogs and snipers.
The enemy usually goes for your war factory and it always destroys it, if you build 2 war factorys far apart from each other and well away from barraks, superweapons etc. If you build a naval base the computer sometime goes for that and never destroys it=).
Excellent Defence from Harriers:
The computer usually sends the harriers to attack your ore refinery and when u kill them with your patriot missles (allies) or flank canno n(soviets) they still come down and destroy you. Find out witch direction the harriers are coming from then build an MVC or move your main one to where the harriers are coming from. Leave a big space to let them crash then deploy your MVC build at least 5 patriot missles (allies) or flank cannon (soviets) in a row then move your MVC out of the crash area. Voila! no more worrying about harriers!
When you play as allies, you can make your jets invincible at anytime... When they're about to take off, push guard and they will try to land again but then tell them to attack. Then, when the enemy shoots at them they will be invincible. Works better on black eagles.
Clone Units For Practically Nothing:
Take over a hospital, and build a Cloning Vat (if you dont have one take over the NME base). Get an expensive unit or one that takes a long time to make. Get a machine gunner and shoot the unit. Then tell the unit to go repair itsself in the hospital... tadaa! Look at the cloning vat: another unit! This only works for people and I'm not sure if it will work with Yuri/Yuri Prime
Thanks to Revolution readers HollowDarkness, Jon Martinsen Strand, Huskey, Chris Allen, Qairul, M&M, pepsi4457, Tom Monkhouse, Nick, JMR2000, Vladimir Ristic, William Peachey, Jack, mike man64, Chopi and X-File9!