Sim Theme Park
Hold [Left Shift] + [Left Ctrl] + [Left Alt]. An airplane, bus, or boat with more visitors will arrive.
Hold [Shift] and type allparklands at the island selection screen.
Set visitor number:
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "standard.sam" file in the "/data/levels" folder inside the game folder. Scroll down until and locate the "Arrival.MinPeople" line and change the "1" to any desired number. Whenever a bus, boat, or plane arrives with visitors, the number that you specified will get off, plus others. Do not set the number too high, or it will take a long time for the visitors to enter the park.
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor and open "rides" file in the "data/levels" folder. You can copy the rides from one level to another. Choose a level and copy the rides from all the other levels into it. Note: This works for rides and side shows.
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "challenges" file in the "data" folder. Change any number to make the challenges either easier or harder.
How to earn Golden Tickets:
There are many ways to earn these shiny tickets. Some of the ways include getting a huge crowd into your park, or building a very tall rollercoaster, selling a lot of burgers, fries, etc. Any of these ways will earn you golden tickets. Obtaining these golden tickets will open secret rides you couldn't reach or buy.
How to earn World of Wonders:
Earn 3 golden keys and this park will be available.
How to earn Space Zone:
Earn 5 golden keys and this park will be available.
How to Earn Golden Keys:
Every 3 golden tickets you recieve earns you a golden key. There are 5 golden keys in all.
Pesky Bowling Ball Guy:
If your tired of that bowling ball guy talking to you every second, go to the Options screen and turn off the Extra Help. He can be quite annoying.
Get All Parks:
Find the "Sim Theme park" folder on your computer. Then open the folder. then open the "data" folder. Next open the "levels" folder and then open the "fantasy" folder. Open the "Global.SAM" file with a text editor and edit how many keys you want to open the park with. Now do it again but instead of going into the "fantasy" folder, go into the "Space" folder. Note: MAKE SURE YOU BACK UP THE ORIGINAL FILE!
During gameplay, the bowling ball guy will give you a challenge once in a while. Challenges are a good way to get extra money in this game. For example, if he says; "In the next 50 days, try and sell 200 fries..." buy alot of fries shops, and lower the price, you will win the challenge alot faster.
Catch Bad Kids Fast:
With your security guards not always patrolling your whole park, it would be wise to build security cameras in other places so it would be easier to catch naughty children.
Long Line, Bored Kids, What To Do?:
Your visitors will get angry if a line is to long. Hire an entertainer and put them by the end of the line. The children will cheer up, and have something to do while waiting in a long line.
On one of your side shows put the price really low and the chances of winning high. Wait to get a couple of people playing the sideshow game and while they're plaing put the price up to 10,000 dollars. If the child wins he/she owes you that much money.
Happier, Longer-Staying Guests:
Start a small park with four puzzle games close together, two rides, one food, one bathroom and a gate price of $0. If you set it up so all four puzzle games are within view of each other, you can do the global price raise/lower for all puzzles while all four are active (making $40,000 at once). The $0 gate price will get the visitors in fast. Set the prizes value to $10 and a maximum win possibility. That makes the visitors stay longer, makes them happy, and play more.
Get All Satisfied Visitors:
On your sideshows, put the chance of winning all the way up, and when the visitor wins, they will give you a thumbs up, and never ever a thumbs down (Make sure the price is low so they actually play the game.)
Build three researchers at the begining of your game. Train them by going to info. then staff info. then select researchers and training and train them. And immediatly research three things at a time and put the total research at 97.
Special thanks to Revolution readers Aaron Illingworth, Fabkill, RADLEY sim, matthew hoops, MiKeDRe69, and Cheat Master!
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