Pokemon Ranger: Shadows of AlmiaMore guides, cheats and FAQS
"Pokemon Ranger: Batonnage" for Nintendo DS, "Arena Guide" By Mykas0 version 1.0 28-4-2008 BE SURE TO READ THIS FIRST PART! You can read this faq as long as you don't change ANY part of it (including this small introduction). Also, you can print it but only for use at your home, you may NEVER sell this stuff or else you will make me really mad and maybe I won't work anymore! Finally, if you want to use this faq on your site you have to mail me and ask me for it, I will almost surely grant it to you! 0~. Version History ----------------------------------------------------------- 1~. Introduction 2~. Arena Information 3~. Frequently Asked Questions ----------------------------------------------------------- B_END. Special Thanks END. Contacts 0~. Version History -> version 1.0 <- - Did the entire guide. 1~. Introduction In order to access the Arena, you must first complete the main storyline and save your game once the credits are over. Then, go go to sand island's city, take the exit on the right and board the Wailord, who will take you to a secret island, where you'll be able to "fight" in the Arena. This guide covers mostly the events that take place inside that place, where you have to face rare opponents, and it also gives you tips on how to defeat them all. 2~. Arena Information First, be aware that you're only allowed to take your partner with you, in order to face those battles, and that your opponent for a single room once you've defeated them. Also, you can save your game, or switch your partner, after completing each main door, which is certainly a plus. Take the partner you like the most (I first went for Gible, if you're curious about it), enter the only open doors and you'll eventually find a room with a pod-like device. Enter it, and you'll have to fight your very first opponent, Gardevoir. Provided you took someone who can attack at long range, this won't be a very hard battle. After you have defeated her, a new door will open, above this pod. Follow it and you will fight Toxicroak. His pattern is very predictable, and if you're aware of it he becomes a fable opponent. Don't be afraid of using Gardevoir, since she leaves your party after this battle. No matter what, don't leave this room, as doing so will reset your status. Once you've completed that room, a new main door opens. Save your game, if you want, and proceed by that new door. Take the pod and you'll fight a Shiftry, which is more annoying than strong. Once you've defeat him, go up DON'T LEAVE THIS ROOM (doing so would make you start from the very beginning), you'll have to fight a Spiritomb. Feel free to use Shiftry in this battle (he leaves after it, anyway), along with the support of your partner, and you won't have much trouble here. Before heading to the third room, I strongly suggest you switch your partner to Snover with you, as he'll make everything a lot easier from now on. When you enter such room, you'll have two pods. Start with the one on the left to fight a Crobat, who moves quickly but is far from powerful. On the right one, you will have to fight an Alakazam, which is easy to defeat if you charge your stylus to the maximum and attempt to circle him every time he appears on the screen. For the last opponent, you'll have to fight a Lucario, which ends up being extremely easy to defeat if you just paralyze him, either by using Alakazam or with Snover's help. Fourth room, there's a Gabite in the left pod, which is easily captured with Snover's help. On the right pod there's an Absol, with which you won't even need any help, as the opponent is rather easy to beat. The third enemy here is a Heatran, which you can easily capture with Snover's paralyzing ability. Absol's ability is also a good way to get rid of the lava puddles, and feel free to use it later in the battle. Fifth room, start by the middle pod and you'll fight a Gengar. Left one, there's a Bellossom, which you should try to paralyze as quickly as you can, or else you'll have an hard time defeating her. On the right you'll face a Blaziken, which can also be paralyzed by Snover for an easy win. In the last room you'll face Cresselia, which can be defeated by using the help of Blaziken, Gengar and Snover. By completing the previous room you'll gain access to the second floor, where you'll face some more battles. Go enter, enter the first opened door and you'll see four other pods. Upper left, Fearow, and you should be very careful with all his whirlwinds. Upper right, Swellow, he is extremely fast and pathetically predictable, it may take you a while but you will, sooner or later, manage to beat him without even suffering any damage at all. Lower left, Honchkrow, an easy battle, just be careful with his dark attack, which affects a random area. Lower right, Drifblim, another easy battle. In the last area you'll have to fight a Gliscor and a Yanmega at the same time. They aren't that hard, but you may want to paralyze them and try to encircle both your opponents at the same time. Once you manage to defeat one of them, the other falls easily. Second floor, second room, four other pods. Upper left, a Kangaskhan whose only strenght is a powerful (and almost random) beam, be careful with it and you'll be fine. Upper right, a predictable Aggron which you're very likely to defeat without even suffering any damage. Lower left, you'll face a Tyranitar, which ends up being easy if you just lift your stylus every time he is about to attack. Lower right, Abomasnow, which can also be defeated without much effort. In the last area you face a Mamoswine, a Tangrowth and a Rhyperior, all at the same time. Oddly, they tend to rarely strike until later in the battle, and that makes it easier for you to do your task. Use the backup from all the four monsters you've captured in this room, try to freeze/paralyze all your enemies and I believe you'll go just fine. Taking Rhyperior down as soon as possible is a good idea, since he seems to be fairly weaker than he two other companions, and you should then focus on the other two Pokemon. Another good idea is trying to encircle as many opponents as possible, if they're all together. It may take a while, but with the help from the four Pokemon you captured, along with Snover, you'll have an easier time defeating these three folks. Second floor, third room, five pods, but before entering I suggest you switch your current partner for Pachirisu. Upper left, Jolteon, same as he normally is. Upper right, a Espeon, just check out his pattern, try to quickly encircle it each time he stops running around and be aware of the energy balls that sometimes move around this opponent. Pod in the middle of the room, Eevee, and defeating her is as easy as it sound. Lower left, Vaporeon, be careful with his water puddles and it won't be very hard. On the lower right, Flareon isn't that hard either, just check his pattern and you'll see how predictable he is. Last area, you face a Glaceon, a Leafeon and a Umbreon, and this is where using Pachirisu really pays off, since he can paralyze several opponents in a certain area, allowing you to attack them as you wish, he ends up being very useful against these three opponents. However, be aware that his paralyzing effect doesn't, generally, last as long as the one caused by Snover's ice balls, and that may cause you some trouble, if you're used up to the one Second floor, fourth room, five pods. Upper left, Ariados, he isn't strong at all but his webs, which he uses all the time, may actually cause you some problems. Upper right, Cacturne, feel free to encircle him as much as you want, just be sure to lift your stylus whenever he stops moving, since that means that he is about to attack. Middle pod, a Banette though such monster isn't that strong he may cause a few troubles, with the purple flames that often surround its position - paralyze this Pokemon when he has no flames surrounding its position for an easy capture. Lower left, Houndoom, extremely predictable, just be careful with his dark attack, which is very unpredictable. Lower right, you'll face a predictable Garchomp, just be careful with the puddles he causes and you won't have much trouble. For the last area, you'll face four Weavile and a Drapion, which will surely cause you a lot of trouble. Once again, Pachirisu's aid becomes really important here, since it allows you to stun and easily capture a large group of enemies at once. I strongly suggest you try to capture all the Weavile before advancing to the Drapion, since they're the biggest challenge to do any captures here, with all the running around. It may take you few tries to finally manage to complete this one, but if you use Pachirisu I'm sure you'll have an easier time doing so. Now, you gain access to the third floor. So, head to the first room and you will have to face a Magmortar and an Electivire at the same time. None of those are too tough, and this barely poses you any problems by now, but you may want to use Pachirisu's power to stun both opponents at once and take advantage of that opportunity to encircle them both at once. Also, you may want to leave Electivire for last, since he causes slightly less trouble than his companion. Next, third floor, second room, you have to fight Empoleon, Infernape and Torterra. Once more, Pachirisu's power ends up being very useful, as these three enemies tend to cross each other's paths very often, and you should use such fact to your advantage. Start by taking Empoleon down, due to his obvious weakness, proceed with Infernape (he is possibly the strongest of the three) and finally get rid of Torterra, who barely poses any problems by itself. Final floor, you have to fight Charizard, Flygon and Salamence at the same time. They're extremely powerful, and the best way to defeat them is to follow the strategy I've mentioned before - use Pachirisu's to stun all three opponents when they cross each other's paths, and then encircle them as quickly as you can. If you do this properly, each time all your enemies restart moving you will have a filled bar, enough for you to use your partner's power once again, an action that you should perform without further delay. Repeat, ALWAYS repeat this same strategy, and soon one of your enemies will go do. Try to leave Salamence for last (strangely, he is the weakest of the three), and you'll go fine. If you just can't beat this battle, try to go out and gain some more levels - remember, the higher your level the more power you have, and in order to damage such powerful beasts you may surely want that extra damage. Once you've completed this part of the game, the result is certainly disappointing. Instead of gaining access to some ultra powerful Pokemon, or some rare one, you merely gain a medal stating that you have completed the Arena, and anothing more. Certainly disappointing, if you bear in mind that some of the quests stated below were a lot easier and gave better rewards than what you receive by completing this part of the game. 3~. Frequently Asked Questions Here are some questions you may have about this game, hope you find them useful. Q: Are pokemon an it/she/he ? A: Haven't got a clue, and that's probably one of the major problems in this guide, as I don't usually know how to mention them. So, you can just go and call them whatever you want. Q: I have some questions on the in-game missions, what should I do? A: Apart from this smaller guide, covering a small part of the game, be aware that I also wrote an entire FAQ/Walkthrough for this game, which you can download in http://faqs.ign.com/articles/862/862349p1.html . I hope you like it, since it probably contains answers to almost every question you may have about this very same game. That's all for this section... B_END. Special Thanks I want to thank the following people: - Everyone who made this game; - Everyone who likes my works, it's for those people that I like to work in this type of project; - Everyone I forgot to credit (if anyone at all...). End. Contacts If you want, you may see my web page, just check it at the HTML address www.geocities.com/Mykas0/ . My e-mail is Mykas0 [at] gmail.com , use the following subject or I will NEVER reply. Subject: "PR2 FAQ" (For asking anything about this game) Thanks and until the next version!!!!!