DAILY MANIFESTOA Comparison Of Diablo II and Diablo III's VisualsPosted on Saturday, May 26 @ 16:56:56 Eastern by Jonathan_Leack
While reading forums I've noticed that quite a few people have been surprised by Diablo III's art direction. The truth is the game looks nothing like the previous Diablo titles, which is a good or bad thing depending on how you look at it. On one hand Diablo III isn't the gritty, unsharpened game that Diablo II was. On the other, it is 12-years newer and looks every bit of it.I've created a collage of screenshots which compare the two games side-by-side. On the left you'll find the 2000 release, Diablo II, in its full pixelated glory. On the right you'll find Check out the collage and let us know which style you prefer. ![]() Comments
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StringerBell86
Joined: Mar 2012
D3 looks much more vibrant (not to mention the beautiful cutscenes which draw you in right off the bat), has physics, and streamlines most of the functions within the user interface. Yes, it's WoW influenced, but that's obviously a tried and true method that has been working for years.
Anyone have a rebuttal? =)
hellomcfly
Joined: Sep 2010
whytenoiz
Joined: Feb 2011
StringerBell86
Joined: Mar 2012
Perhaps I don't have the right perspective, but my knee-jerk reaction was that this game looks better, especially as I glance up at the comparison pic above.
Maybe I'll check out D2 sometime in the future (after I figure out how to make some money at the auction house lol).
LawnGnome
Joined: Apr 2007
Jonathan_Leack
Joined: Jan 2012
Bras
Joined: Jul 2008
Noritama
Joined: Feb 2012
xDUMPWEEDx
Joined: Jan 2012
StringerBell86
Joined: Mar 2012
I still feel that it looks better than D2, but D3 should have looked more like Dungeon Seige III. Save the birds-eye view for RTS genre!
De-Ting
Joined: Nov 2006
D2 was beautiful, and with Direct3D, it was amazing. D3 looks kinda outdated, with mainstream graphic designs and textures. It's not terrible, but it's not Diablo.
OdiousLupous
Joined: Jul 2011
WILLS_COOL_MODE
Joined: Oct 2010
Jonathan_Leack
Joined: Jan 2012
WILLS_COOL_MODE
Joined: Oct 2010
Jonathan_Leack
Joined: Jan 2012
Rinnon
Joined: Nov 2005
sliverstorm
Joined: Jun 2007
the_mighty_toast
Joined: Jul 2006
One thing I will say though..... I greatly miss the skill point system from Diablo 2. The new skill structure isn't bad, I welcome changes...but all the different ways to build a character on Diablo 2 was amazing, and kept me playing for years. I mean, where else can you build a Hammerdin....a paladin whose entire purpose revolved around casting tons of spinning hammers of doom
Daddio
Joined: Nov 2008
Imnickson
Joined: Jul 2006
Ranim
Joined: Nov 2005
elmoreoocyte
Joined: Apr 2012
elmoreoocyte
Joined: Apr 2012
As far as the horror hack n slash vibe being gone, the only area that really seems less horrific to me is the Oasis, and living in the SE US, I can tell you swamps can be pretty damn horrific. The desert SHOULD be brighter than it was in D2, because deserts are brown and bright, not brown and muddy. Yes the last act (I'm trying to avoid any possible spoilers) is bright, but that location should be bright. It's also covered in torture victims and blood.
So tl;dr is that I agree it's different, but as a personal opinion, believe it adds, not detracts from the game.
oblivion437
Joined: Nov 2006
Doc_Holliday
Joined: Nov 2005