BFG 2011 - Rage Updated Preview
Posted on Monday, April 18 @ 06:56:57 PST by Nicholas Tan
The main multiplayer mode is vehicular combat in the same vein as Twisted Metal, what with the destruction derby, the makeshift cars and buggies, the homing rockets, and let's see, the twisted metal. Up to six players (well, they're shooting for six) rampage around a wasteland deploying all sorts of unfriendly bullets, missiles, and traps at each other, while racing to reach checkpoints to collect points. One thing to note, though, is that the checkpoints are automatically placed in the direction of the car that clears the checkpoint. So rivals can apply that knowledge by cutting a path to where they think the next checkpoint will be; that is, if the players who clears the checkpoint doesn't catch on and change direction at the last minute. Oh, the shenanigans.
The co-op campaign, though separate from the single-player campaign, should be as challenging and engaging. The plot revolves around two "Legends of the Wasteland" who impact and are referenced throughout the single-player campaign, though it remains unknown whether they ever show their faces in the single-player campaign at all. Either way, it's up to two players cooperatively via online or split-screen to survive onslaughts of bandits and mutants. Players can revive each other so there's a level of comfort knowing someone's got your back, but some missions like preventing a bomb invasion of Wellspring have a time limit so you can't just dawdle.
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