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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

DAILY MANIFESTO

Boldly Going Where Other Gimmicks Have Gone Before

Posted on Thursday, May 11 @ 19:13:17 Eastern by Mike_Reilly
Sony has unveiled the PS3’s Six-Axis Bluetooth motion sensing controller. After some hands-on, wires-off time with WarHawk, it looks like this tech just might go the way of the Rumble Pack.

Now that the old Batarang controller has gleefully been blipped back to the dark Photoshop void from whence it came, the new Nullshock PS3 pad handles as naturally as a paint brush.

However, it does take some decently-sized strokes to match your aircraft to your desire.

Treading the laser-thin line between digital and analog, the Six-Axis sensor works in defined portions; so adjusting your aircraft’s pitch when turning tight corridors will, at first, visually jump like a racing game tapped on a D-pad. Then in about 30 seconds your brain rewires itself, instantly morphing the analog stick into a caveman’s club.

Yes, it's awesome.

You’ll hit the skies flying and adapt to landing just the right approach vector with your WarHawk people eater, instead of adjusting your twitchy wrists by the nanometer all the time. It’s much steadier than attending Caffeinated Anonymous meetings just so you can leet at your soon-to-be favorite games, which WarHawk is shaping up to be for launch, largely in thanks to this sweet cockpit control interface.  

Now if only there were more games taking advantage of the Nullshock on the future’s floor…



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