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FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

DAILY MANIFESTO

But Fans WANT Ultra Street Fighter IV

Posted on Friday, July 19 @ 11:35:41 Eastern by

I understand the pain. Despite Capcom claiming that it wouldn't put out another Street Fighter IV expansion after Super and Super Arcade Edition, here it comes again with Ultra Street Fighter IV. How many more characters do we really need? How many more updates? How many more buffs and nerfs? How many more sequels and "definitive versions" and ultimate collections and artbooks and pre-order bonuses and DLC costume packs? Ryu keeps saying that the answer lies at the heart of battle, but it seems like the real answer lies at the heart of money.

But that's not it either: The real answer is that the fans want it.

Now, there are some articles blaming Capcom, the company with the "big business" target on its back, for all these cash grabs. And I'm not going to say that the developer isn't a part of the problem, but Capcom wouldn't be doing this if Street Fighter fans didn't ask for it. Sure, Ultra Street Fighter IV will piss many of them off. But maybe they want to be pissed off. Pissed off because they know they can't help themselves.

So really, is this any different than gamers complaining about annualized video game sports franchises where pretty much nothing but the roster and the graphics are updated, or annualized first-person shooters based around multiplayer except with different maps? Should we blame EA Sports and Activision for doing this, for doing its job as a business? Yes, there are cannibilistic consequences for putting out the same content over and over again. But should we blame gamers instead?

That said, why should we be "blaming" anyone? If you're not a fighting game fan and you couldn't give a Hadouken about Ultra Street Fighter IV, then you're not going to purchase it anyway. As far as Capcom is concerned, making this third expansion to Street Fighter IV will give the developer the money it not only needs to stay afloat, but also to take a risk with other titles like Dragon's Dogma and the mysterious next-gen Deep Down.

Ostracizing another group of gamers, whether it's the fighting community or the casual market or Call of Duty fanboys, isn't worth it when you consider that they're the ones who are funding the projects you want in the first place. As much as I don't care for Call of Duty and make fun of people who call themselves gamers when they only play CoD, part of that money is going straight to Destiny, so I can deal with it.

Sure, we can call out Capcom for attempting to market Ultra Street Fighter IV as something "new" or as being "the definitive version," but it's a plain, white lie even with the extra characters and the inevitable balance update. Still, this is a lie we can take, and besides, it's an instance where gamers can vote with their dollars. Many won't mind paying full price for what might look like minor enhancements to outsiders but can be a complete game-changer to them. In other words, let each individual gamer make their own decision on whether Ultra Street Fighter IV is worth their money, and stop wasting your breath bitching and moaning about popular consumer demand.

If you think they're suckers, let them be suckers. Maybe they're actually not. Capcom doesn't do you anyway. You do you.
Related Games:   Ultra Street Fighter IV


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