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DAILY MANIFESTO

Capcom? More Like DLCapcom?

Posted on Tuesday, September 11 @ 14:46:05 Eastern by


Capcom recently revealed a post-launch DLC plan for Resident Evil 6, where three online multiplayer modes will not be accessible until players PAY for them. I understand that Capcom, like any business, is beholden by law to their shareholders to earn more profit every year, but their aggressive strategy is ruining their reputation and their games.

First off, making players pay for additional multiplayer modes only serves to splinter the community. Given that Capcom also plans to release DLC map packs, the multiplayer base will only be cut into smaller and smaller pieces, with some having no multiplayer modes and no additional map, versus those with all of the DLC content (but who only have a small group of people to play against).

Capcom has been forcing its DLC strategy down everyone's throat, leaving a bad aftertaste in its loyal fans and critics alike. I still can't believe that the gem system in Street Fighter X Tekken was allowed through the design process when it ruins the sacred balance of the game. Any hardcore fighting fan knows that the gem system is just a microtransaction ploy anyway, a system so unpopular that it's removed in a true competitive setting.

As for the three additional multiplayer modes in Resident Evil 6, turning them into DLC cheapens their value. Because if these multiplayer modes are truly important to the core game, then it should be included in the package from the very start. And if they are impressive, why not show them off? It makes the perception that the DLC is actually developed after the initial game has been completed much more dubious. (That is, if it isn't already on the disc...)

Just how far is Capcom willing to go with DLC? What about a Resident Evil 7 which features four protagonists, each with their own storyline, but you can't play three of them until you pay $10 for one or $25 for three? Or what the hell, make all four storylines DLC, because what the consumers really bought was the main menu and the artwork of Chris Redfield sneering at you from behind the "Press Start" command?

Now, I know that Capcom shouldn't be taking all the blame for this DLC craze, but they are among the most blatant offenders of the practice. I just don't want to see their future titles hampered by their marketing schemes that are as transparent as a ****ing glass window.

I would rather see Capcom choose the road of free DLC that's open to everyone who plays their games, fostering a community that praises their efforts and earning positive nods by reviewers. So that when we hear the word "Capcom", we don't roll our eyes but see shiny stars and "take my money" memes.

Better yet, it will make their games even better down the road and pressure new players to purchase their games at full price throughout the year. It's the difference between the short-term instant gratification of DLC at a few bucks (by an existing consumer how hates the idea) or a long-term investment of a $60 buy later down the line (by a new consumer who loves the entire package and the continued support).

For the fans, the choice is clear. Capcom just needs to listen.
Tags:   Capcom, DLC, hot


Comments
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Sep 11th, 2012 at 2:51 pm
    But does Capcom WANT to listen?

    Also, Vlave?
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Sep 11th, 2012 at 3:18 pm
    Follow-up: Is Capcom CAPABLE of listening?

    Yeah, that is not my rage comic. Would not write "insentive", either. But rage sometimes leads to derp.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Sep 11th, 2012 at 3:47 pm
    Ah true enough. All that matters is the content!
  • sandineyes
    sandineyes

    Joined: May 2008
    Posted: Sep 11th, 2012 at 4:12 pm
    Yeah, I had the impression that you made these yourself until I saw 'insentive'. Although you did miss "wiling", paragraph five, first sentence .

    I think that dividing up game content and selling it individually could work, as long as the consumer never has to shell out $60 at once.

    My evil scheme has always involved Call of Duty: sell multiplayer subscriptions at $15 or $10 a month with free content updates and free 'mode' additions as new settings and ideas come out, such as 'MW mode', 'WaW mode', 'MW2 mode', 'Black Ops mode', and so on. Then sell all the high production value single-player campaigns as $10 standalone packs, or a little more bundled with a month of multiplayer. That way they can milk the multiplayer fans like they've always wanted, and they won't abandon all the single-player misanthropes that won't shell out $60 for a 5 hour game.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: Sep 11th, 2012 at 3:39 pm
    Honestly I'm ok with DLC like that. They are just stupid enough to announce it early like that. I'm sure they had 4 or so months left of freetime after the game was finished to create such a thing.

    The only thing I'm not ok with is the pricing anymore 60 dollars for a new game is just too expensive nowadays.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Sep 11th, 2012 at 3:48 pm
    Funnily, I was just thinking that. If Capcom just kept their mouths shut about the DLC and released it a few months later, people wouldn't really complain about it.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Sep 11th, 2012 at 6:35 pm
    That's exactly it. The game is going to cost $60 + tax, and this DLC puts it over the top. So if you actually want the full game, you'll looking at $75-85. I would rather see Capcom stick with special editions and collector's editions if they want people to pay that price.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Sep 11th, 2012 at 4:05 pm
    Someone needs to direct Sara_Gunn to this so she can see how a negative article should be written. Thank you, Nick Tan.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Sep 11th, 2012 at 7:30 pm
    The Rant Expert is on her way.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Sep 11th, 2012 at 11:22 pm
    I can see the title now: "Fo' realsies Capcom, I love paying for on-diskified DLC. NOT!!!1! Please stop ripping me open and crapping on my soul! Waddayathink?"
  • xxmrcyanidexx
    xxmrcyanidexx

    Joined: May 2011
    Posted: Sep 11th, 2012 at 4:56 pm
    Don't buy the game. That's how you solve this.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Sep 11th, 2012 at 6:38 pm
    It's Resident Evil. People are going to buy it anyway. It's like telling a Nintendo fanboy to stop buying Mario games if they want Nintendo to make something else.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Sep 11th, 2012 at 9:25 pm
    Damn, I cannot double-rate your comment.
  • maca2kx
    maca2kx

    Joined: Jul 2002
    Posted: Sep 12th, 2012 at 8:26 am
    Voting with your wallet is, as a concept, great. Money is what businesses listen to after all. Unfortunately a single game purchase is a drop in the ocean and the fish wouldn't care if you took a cup of sea water. Unless you can convince thousands of other ravenous sea water fans to take their own cups to the seaside you're only depriving yourself of a game you may want to play. If a boycott did happen we'd also need to tell Capcom, in no uncertain terms, why they're not getting our money.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Sep 12th, 2012 at 6:33 pm
    Someone's been reading my stuff! :O
    gamerevolution.com/features/no-means-no-the-power-to-s​tep-away

    But yeah. Don't buy, and cause a freakin' ruckus about it. Nothing like a sweet combo of bad press and lost sales.
  • Barth_Vader
    Barth_Vader

    Joined: Nov 2005
    Posted: Sep 12th, 2012 at 4:00 am
    i didn't read your article because of that stupid comic with those stupid faces
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Sep 12th, 2012 at 7:29 am
    Welcome to the Internet
  • maca2kx
    maca2kx

    Joined: Jul 2002
    Posted: Sep 12th, 2012 at 8:30 am
    I understand why DLC exists. The 2nd hand games market is enormous and publishers only see a couple of weeks' sales before the profits are sapped away into the 2nd hand machine. DLC is a way for new games to stay relevant longer, or at least grab some money from 2nd hand purchasers. At the same time games retailers would struggle to avoid collapse if they couldn't sell 2nd hand games because profit margins are far tighter for new games. Publishers and games retailers are, at least until total digital content takes off, inseparable and reliant on each other. I think some kind of agreement between them would go further than this struggle for DLC supremacy. Perhaps retailers agreeing to not sell 2nd hand games for a certain amount of time in exchange for better prices on buying in new games or giving a small amount of 2nd hand proceeds to the publishers (much smaller than new game charges).
  • shandog137
    shandog137

    Joined: Mar 2007
    Posted: Sep 12th, 2012 at 10:31 am
    Two good post Maca! It really does come down to impacting the bottom line to necessitate change but it's apparent that this act (Capcom on disk dlc and bragging about it in advance of release) isn't aggregious enough to solidfy the gaming community into a joint effort...and thus the pattern continues...
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Sep 12th, 2012 at 1:19 pm
    Havent bought a Capcom game since Resident Evil Outbreak File 2.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Sep 12th, 2012 at 2:28 pm
    Who plays Resident Evil for multiplayer? It's not like Raccoon City was a blockbuster hit.

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