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A spiritual successor to Syndicate Wars that more than lives up to its legacy.

Disney Infinity 3.0 Review
Disney Infinity 3.0 offers the first real taste of new Star Wars gaming content since the franchise was purchased by the Disney Corporation. This begs the question: Is it Han Sololicious? Or Jar Jar Bombad?
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PREVIEWS Hob Preview
If I had to describe Hob in a simple title it would be "Darksiders Jr." The title from Runic developers, whose prior games are the Torchlight series, were nervous about delivering a game that is so far from their comfort zone.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


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FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

DAILY MANIFESTO

Carcassonne, Baby

Posted on Wednesday, June 27 @ 21:36:07 PST by Duke_Ferris
GR is a pretty fun place to work, what with our collection of severed hands and all. But today I simply can't wait to go home and download Carcassonne which just hit Xbox Live Arcade.

For those of you who haven't played it, Carcassonne is an ingenious board game inspired by the walled medieval city of the same name. Players take turns placing tiles and little men to build roads, monasteries and walled cities of their own.

I play with my friends when I can, but it can be difficult since mostly they have kids. They can't get out much, and apparently nothing says "eat me" to a three year old like a brightly colored tile. So I'm really excited  to be able to play with them over Xbox Live.

Also, I'm hoping it might even improve the experience. Risk was a great board game, but managing all those little pieces and rolling all those dice could get tedious, especially when you wanted to build up a large force. When it came out for the computer, it automated all the less interesting parts, drastically sped up the game and made it more accessible. It was so much fun, my college dorm used to have big Risk tournaments where everyone participated, even the girls.

What the heck, I'm the boss - I'm outta here.



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