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REVIEWS Sonic Boom: Fire & Ice Review
It's not quite back to what was great yet, but there's a spark still here.

FIFA 17 Review
With Pro Evolution Soccer on its heels, can FIFA 17 keep the ball?
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PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES FIFA 17
Release date: 09/29/16

Shu
Release date: 10/04/16

WWE 2K17
Release date: 10/11/16

Skylanders Imaginators
Release date: 10/16/16


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FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

DAILY MANIFESTO

Child of Eden Interview

Posted on Wednesday, March 23 @ 11:21:17 PST by Blake_Morse
Tetsuya Mizuguchi is a unique character in the world of game development. His approach to design is a mix of real world inspirations, whether it be a book or a vacation mixed with a desire to entice all the senses within the context of his created worlds. His latest project, Child of Eden is looking to take the concepts he put forth in Rez and crank it up to a whole new level of visual enchantment and immersive gameplay. We actually got a chance to sit down with "Miz" as he's affectionately called and discuss his gaming philosophy with him. Check it out.


Related Games:   Child of Eden, Rez
Tags:   ubisoft, interview



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