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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

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Child of Eden Interview

Posted on Wednesday, March 23 @ 11:21:17 Eastern by Blake_Morse
Tetsuya Mizuguchi is a unique character in the world of game development. His approach to design is a mix of real world inspirations, whether it be a book or a vacation mixed with a  desire to entice all the senses within the context of his created worlds. His latest project, Child of Eden is looking to take the concepts he put forth in Rez and crank it up to a whole new level of visual enchantment and immersive gameplay. We actually got a chance to sit down with "Miz" as he's affectionately called and discuss his gaming philosophy with him. Check it out.


Related Games:   Child of Eden, Rez
Tags:   ubisoft, interview


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