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Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
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PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES MOP: Operation Cleanup
Release date: 12/01/15

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Release date: 12/17/15

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Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Child of Eden Interview

Posted on Wednesday, March 23 @ 11:21:17 PST by Blake_Morse
Tetsuya Mizuguchi is a unique character in the world of game development. His approach to design is a mix of real world inspirations, whether it be a book or a vacation mixed with a  desire to entice all the senses within the context of his created worlds. His latest project, Child of Eden is looking to take the concepts he put forth in Rez and crank it up to a whole new level of visual enchantment and immersive gameplay. We actually got a chance to sit down with "Miz" as he's affectionately called and discuss his gaming philosophy with him. Check it out.

Related Games:   Child of Eden, Rez
Tags:   ubisoft, interview

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