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Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

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Cliffy B Angry And Bitter Over Xbox One Used Games Backpedal

Posted on Thursday, June 20 @ 16:20:20 Eastern by

Well-moisturized Cliffy B was outspoken on being against used games and supported Microsoft's decision to block used games on the Xbox One. So now in response to Microsoft's "Xbox 180" on its initial stance, he has stated various Tweets that have been graciously compiled by PlayStation Lifestyle:
More studios WILL close and you’ll see more PC and mobile games.

I have seen the number of unique gamer tags vs actual sales numbers and it ain’t pretty.

At the end of the day many hardcore dislike what was attempted. You can’t do well in that space with many of your core unhappy… Especially when users have a choice. The nature of capitalism encourages competition and Sony played into that.

Brace yourselves. More tacked on multiplayer and DLC are coming.

You’re also about to see available microtransactions skyrocket. HATS FOR EVERYONE.

I want *developers* who worked their asses off to see money on every copy of their game that is sold instead of Gamestop. Fuck me, right?

*Sony* forced Microsoft’s hand, not the internet whining.

You’re going to see digital versions of your favorite games with added “features” and content to lure you to digital over disc based.

I find it funny how people are saying that I “lost” when I don’t have a job or an allegiance now.

What I do have is 20 years of experience making games and seeing how the sausage is made.

I understand his frustration with the used games market, and I always purchase games new at a game store or digitally since I want the developers to get my money. But the trouble is that Xbox One came with too many restrictions (not just the used games restriction). Do we need to be always connected to understand that? It's true that Sony forced Microsoft's hand, but it's the internet whining—or the consumers that have voted with their wallets—that gave Sony the power to force its hand in the first place.

And the idea that Xbox One's used games policy would magically solve the so-called money crisis that developers have, if one really exists, is a poor assumption. Maybe we'll see tacked-on multiplayer, but then again, we have Bioshock Infinite and The Last of Us that are both single-player masterpieces. I would be glad to pay for DLC for these two titles, as I have for Skyrim and Fallout: New Vegas. What ever happened to the idea that good games get money and bad games just don't?

Besides, we see that the future of all-digital is coming. With hard drives becoming larger and cheaper, it's inevitable that the retail game store will need to change radically or be lost to the dust. It's only a matter of time before developers themselves can hawk their games directly to us at a lower price than the used games market, as if that hasn't already happened with Steam sales. If Microsoft, Sony, and Nintendo can allow this to happen on their networks, I would gladly pay for digital titles where the profit margin goes straight into the studios I support.

The Xbox One doesn't need to force this transition down our throats in a way that consumers feel the brunt of loss aversion. Don't let greed get the better of you. Give us time and we'll gradually move to digital when the price is right, and then you developers can swim in all of our moneys.
Tags:   Microsoft, Xbox One
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