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FEATURED VOXPOP Master_Craig
Welcome Home - PAX AUS 2014
By Master_Craig
Posted on 11/18/14
Last night I returned home from PAX AUS 2014. Long story short, it wasn't perfect, but it was quite possibly the best weekend I've had this year. It was a lot of fun. If you'd like to continue reading, the long story is just below. Buckle up. This is gonna be...

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Conception II Review Log: Rock Out With Your... You Get the Idea

Posted on Friday, April 18 @ 16:00:00 Eastern by
Conception II: Children of the Seven Stars is an exceedingly difficult game for a westerner to review, especially given the fact that it tailors itself so heavily to the Eastern mentality and the desperate need for new babies and new families put down roots in Japan's biggest cities. Taking both cultures into account, we're going to have to come down on one side or another but the middle ground has actually turned the title into a interesting commentary on the dichotomy of life on either side of the pacific ocean.

I can't imagine what it would be like to play a game developed entirely on the cultural mindset of Brazillians right now, for example. While I may have really enjoyed 2014 FIFA World Cup Brazil, it's not necessarily a game about Brazil's culture or heritage and as such doesn't call those themes into question. It's a piece of marketing for FIFA, not a reflection of the lower- and middle-class Brazillians who have to pay insane prices because their country had to construct like 23 new stadiums for the World Cup.

Where FIFA World Cup presented the corporate face of the international sport of football, Conception II: Children of the Seven Stars provides an intimate look at Japan's struggle to get males out of the house and into the arms of a woman... any woman.

That was the issue I took with Conception II at first glance. Our review log for combat wasn't too pleased either, but I'm happy to report that the game's soundtrack kicks all kinds of ass if you can stand a little J-pop or a little J-rock. Take a listen to the main theme:



The hard-hitting distorted guitars and the vocal melodies combine to form a sort of shout, one that reaches to the stars (maybe the seven stars?). I mean, this track hits all of the Japanese pop standards like switching back and forth between English and Nihongo.



The battle theme follows that trend with some "c'mon, show me whatchu got" and a ton of energy and "baby baby baby baby baby". I love this shit. I know it sounds weird, but to me it shows just how different we can all be. I love music in all its forms to the point where I don't really have a taste in it, as opposed to a fanatic listener or a record-collecting tracklist junky.



The images in this video might make you a little hazukashii (ask Heath), but the song is so silly. It serves as the music that greats your new Star Children, the ones you make with the female students in the game. I don't get down on meaningless sexy time, but I can put this song on in the background and pat myself on the back everytime I post a new article to GameRevolution.



Finally, there's "dear God, I'm choking on this massive piece of bubblegum pop" or... Fuuko's theme. Say what you will about Conception II's gameplay and content. Hell, the music certainly won't redeem the title if you truly can't stand the concept behind Conception, but I'm sure there are plenty of PlayStation Vita owners out there who'll enjoy aspects of the title nonetheless.

Look our for our full review of Conception II next week.
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