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FEATURED VOXPOP whytenoiz ~~        When I was eleven years old, it was a very good year, and I can remember my daily routine vividly. These were the years before I owned a Sony Playstation, and I used to venture to my friends house - everyday after school - to watch him play through Final...

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Diablo III's Server Issues Are Becoming Ridiculous

Posted on Tuesday, May 29 @ 17:36:53 Eastern by Jonathan_Leack

So here I was two weeks ago defending Blizzard for making Diablo III an online-only game. Boy do I regret that now. In a matter of weeks my opinion has made a complete 180-degree turn as myself and million of others have battled with constant server issues.

Here I sit on my first day of Summer break following college finals and Diablo III's servers are as dead as a door nail. A patch was applied this morning following maintenance which was supposed to address a couple of major issues, but instead it spawned a few of its own. Now the infamous Error 37 that destroyed the game's launch is back for more as nobody is able to login.

What makes this so frustrating is I've been playing by myself for the past four days, and playing alone still requires an internet connection. I've been grinding Act I of Inferno repeatedly so I can stand a chance in Act II—the most broken challenge I've faced in years— because whenever I group with someone the difficulty skyrockets. As a result I've done what any competitive person would do and pretend like it's a single-player game, but technically that's not really possible since Blizzard chose to run Diablo III with layers of DRM that require not only my connection to be stable, but Blizzard's entire infrastructure as well.

You're probably wondering why I'm making such a big deal out of a single day of server issues, and I wish it was just that, but it isn't. Not only was the game almost unplayable for the two-days following launch but the auction house has been a constant source of frustration for over two-weeks now. A wide-array of errors pop-up while using the auction house window which prevent the distribution of items and gold. In a game that's driven by the ability to make money and obtain gear it sure is mind-boggling how unreliable it is. It's no wonder why Blizzard has delayed the RMAH "indefinitely". The world would go mad if real money were involved in the transactions.

Now excuse me while I go do something else while Blizzard's reputation takes a dive into the deepest ocean imaginable.
Related Games:   Diablo III
Tags:   Blizzard, Diablo 3
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