Don't Expect These Must-Have Indie Games To Go On Sale Any Time Soon, Steam Users
Posted on Monday, December 23 @ 16:10:15 Eastern by Daniel Bischoff
It's true that many Steam users watch the shop front all year long, dedicatedly adding up new games to their wishlist charting months of gaming greatness they can save on at the end of the year holiday sale. It's also true that Steam has become a massive platform unto itself.
Valve has broken record after record with concurrent users skyrocketing in recent months and more money generated by buzz-worthy additions to its business like Family Sharing and Steam Machine "consoles" with scaling specs. Still, developers, the community of gamers, and ultimately people with a deep passion for the medium have been the biggest benefactors.
Take DayZ, Starbound, and Rust for example. These three titles have clung steadily to the top of Steam's sales charts over the past few days despite even the biggest discounts seen on some highly rated blockbusters. Names like Tomb Raider, Borderlands, and Elder Scrolls have clearly fluctuated with their sale-price availability, but you'd be a fool to think these independant games still deep in development and relatively cheap could go on sale in the next few days.
With the Steam Holiday Sale 2013 in full swing and all the AAA franchises discounted, Starbound, Rust, and DayZ shouldn't go on sale and the indie fan base speaks to that. Some early backers of Starbound say it'd be "a slap in the face to all of us who pre-ordered months ago" and "What has this world come to when people will wait for a sale on a $15 game?"
Another user on the Starbound forums points out that the game is technically still in development, writing "why would they be putting it on sale before it is even done?" For all I know, Early Access truly is a matter of a developer needing help to finish a game for a much wider release. You'd think Steam a pretty large test market in and of itself and the fact that all three of these games, priced from $15 to $30, can hang with third-party franchises lower than $5 is a little shocking.
While you can continue hoping like these users here, here, and here, you'll find plenty of early supporters around each game telling you to go ahead and drop the cash to support their favored developer.
Speak with your wallets, gamers. Just sayin'. These games don't exactly require a massive multi-fanned LED-Christmas tree of a rig either. It's not as if you go indie and you don't go back.
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