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By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Don't Forget The Music

Posted on Monday, September 24 @ 22:00:20 PST by Duke_Ferris
I spent the weekend at the Monterey Jazz Festival, so I've got music on the brain. Too many game designers neglect this one out of five senses.

And until they can bring taste and smell into the game, sound is triply important. Look at how necessary the primitive rumble feature is, worth millions upon millions of dollars to include, even though it's incredibly primitive when compared to the visual and audio technology in our consoles.

That's why great soundtracks are so... well... great. They can complete your experience of vast space, with the mellow electronica of Eve Online, or keep you smiling merrily as you roll your Katamari around.

Guitar Hero wouldn't rock if the songs didn't, but the undisputed masters are the folks over at Rockstar. Any soundtrack that can combine Judas Priest, Frankie Goes to Hollywood, Foreigner, Lionel Richie, Run D.M.C., and Tito Puente, and then still somehow sublimely work as a cohesive whole, is simply brilliant.

Any of you who haven't upgraded yet to surround sound, I cannot recommend it more highly, especially with GTA 4, Rock Band, and Guitar Hero 3 on the way. Dolby 5.1 systems have gotten cheap, and you would never consider playing using only one eye, would you? (apologies to all pirates with eye-patches in the audience, yarr!)

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