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Finally Broke My Crowdfunding Rule
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I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

DAILY MANIFESTO

E For All... Minus A Few

Posted on Thursday, October 18 @ 20:29:42 Eastern by Duke_Ferris
The first E3 was a much smaller event. The first PAX was pretty small too. And the first E for All was predictably a bit underwhelming. I took a bunch of pictures for you.

It was remarkably uncrowded, EA had a very small booth, while Activision simply filled very large spaces with a lot of Guitar Hero III kiosks destined for malls near you. Plenty of guitars, no waiting.

Of course the two white elephants NOT in the room were Microsoft and Sony who said they would have loved to come, but, you know, they a had a dentist appointment.

It was easy enough to find the big things at the show by finding the only two big clumps of people. Hands-on with Metal Gear Solid 4 rated a line. And there was also a crowd for Super Smash Bros: Brawl, but they cheated by also giving away T-shirts. That always generates a crowd.

Elsewhere, things were pretty sparse. A few people checking out Rock Band, a couple wandering the Into the Pixel exhibit. The gamer lounge? Empty. The media work room? Wow, nobody there either.

I'm not being entirely fair, part of the reason it felt so empty is because at the height of E3 madness, it was so damn full. you could barely move around through the crowds, and the L.A. Convention Center was like a carnival, stuffed inside a casino, crammed into a rock concert.

It certainly wasn't being shared with the West Coast Franchise convention and the L.A.P.D. officer recognition day.

If you're going you shouldn't need more than one day, although it may be more crowded on the weekend.

In the end, we'll see what the final attendance figures turn out to be, and next year, maybe it will have gained some traction.


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