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Just another game about a time-traveling detective who deflects knives by spitting bubblegum at them as they fly through the air at full speed. Yep, just another game...

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Ultimax comes the closest to realizing my dream of an actual fighting RPG.
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PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
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FEATURED VOXPOP ryanbates
Respawning
By ryanbates
Posted on 09/25/14
I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment. I joked in my review for the bizarre...

DAILY MANIFESTO

E3 06 - Day One: Are We There Yet?

Posted on Wednesday, May 10 @ 20:30:32 Eastern by Ben_Silverman
First blog of the show? At 5pm? WTF? We have a good reason, I swear. I just need to make it up first.

Maybe we'll chalk up our lazy blogging to the fact that E3 2006 started in the best way possible for journalists - due to a new policy allowing pre-registered journalists first crack at the show, we were, like, the first ones let in. For two hours we enjoyed the blissful blissfulness of a wide open convention center, a south hall uncluttered with the heinous stank of a billion geeks. For two hours, every game was available to play, every developer available for comment. Wide open spaces everywhere. It was, I suppose, what E3 was intended to be all along - a fun place to do business.

It got a little worse when they opened the doors to the rest of the louts, but by and large Day 1 was pretty tame. That might have been due to the heavily publicized policy shift requiring all booth babes to dress less babe and more booth. As the cleavage diminished, the foot traffic improved. Of course, that also means there was really nothing worth looking at. Oh, other than the games. Oh, and this.



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