E3 First Impressions: Silent Hill: Downpour
Posted on Thursday, June 16 @ 17:57:42 PST by Eduardo_ReboucasOh Silent Hill. You've tried so many different things to spice your games up, but all of them start the same way, with an innocent trip to the town of Silent Hill. Downpour's E3 demo starts off with a lost man named Murphy, who's curiously wearing prisoner garb.
Ok, I lied a little back there. This game actually takes place on the outskirts of Silent Hill, one mile to be exact. You get to explore a few buildings and solve a couple of puzzles before things start getting weird in tyipical Silent Hill style.
Downpour had a certain Alan Wake vibe thanks to the character's position on screen and the northwestern forest setting. Oh yeah, there was even a flashlight thrown in for good measure, too. But I didn't get to see much development in regards to Murphy's personality since only one other character, a creepy mailman, talked to the guy in the demo.
During another session, this time wearing 3D glasses, Murphy made his way through a flooded kitchen which eventually became a potential death trap when the water level started getting dangerously close to a shorted-out electrical outlet. I promptly died on my first attempt and was able to figure out how to escape on my second, but not before things got Silent Hill spooky, with ashes flying all over the place.
I'm well aware that Silent Hill: Downpour is still relatively early in development, but both versions shown looked, strikingly different. The 360 version had the clear advantage at this early stage, looking much sharper than the Playstation 3 version, but it's almost a certainty that by the game's release the differences will be more negligible.
It certainly seems this new Silent Hill is trying to do something different. "Different" isn't always better (see Silent Hill: The Room), but I'm willing to give Konami the benefit of the doubt. We'll find out how it shapes up soon.
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