More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

DAILY MANIFESTO

E3 First Impressions: Starhawk

Posted on Thursday, June 9 @ 12:52:27 Eastern by

I'm pretty up front about the fact that I haven't owned a PS3 for the majority of the consoles life. Things like rent, food... clothing that didn't have holes in it, and the cost of hygiene always got in the way. In the end, that's why I missed out on titles like Warhawk, Sony's shooting, flying, online frag fest.

With Starhawk on the horizon, Sony is positioning the game as a worthy successor and a fully-fledged retail title, complete with campaign mode. While I didn't see enough single-player to know what was going beyond the already released trailers, multiplayer proved to be a fast, fun, and free-flying experience.

Every kill, defense, and multiplayer action gives players energy which can be used to build structures and more on the fly during the battle. Some structures provide weapons and positions with which to use them like a Sniper tower with... you guessed it, a Sniper rifle at at the top. Building armories that contain explosive weapons can also be an effective use of energy. Of course, the real point of Starhawk is getting in a mech, blasting enemies with rockets and a machine gun and then transforming into a starfighter and flying off to cause more carnage. It required 8 bars of energy but I managed to build a launch pad and get into one of the eponymous starhawks.

Mech combat moved fast and the weapons felt properly powerful, but I enjoyed the blistering speed of my starfighter far more. Barrel rolls, loops, and U-turns are mapped to the right stick. There weren't any other player who stashed building energy away like I did so I didn't get to engage in combat with another mech but I did stop on some of the on-foot combatants. Destroying the other players like the ants they are was more than satisfying enough for me to keep an eye out for Starhawk when it lands in 2012 on the PS3.
Related Games:   Starhawk
Tags:   sony, ps3, e3


comments powered by Disqus

More On GameRevolution