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Finally Broke My Crowdfunding Rule
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I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

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E3 First Impressions: Twisted Metal Multiplayer

Posted on Tuesday, June 14 @ 13:51:45 Eastern by Eduardo_Reboucas
While certainly not a dead franchise, Twisted Metal hasn't seen the light of day since the Playstation 2. After Black, director and producer David Jaffe had moved on to other projects, like Calling All Cars. That's all about to change now, with Twisted Metal, a re-imagining of everyone's favorite car combat game.



Sony had a big booth exclusive for Twisted Metal at E3 2011, and I had the chance to jump into a couple of multiplayer combat missions. Twisted Metal features a robust set of multiplayer modes for up to 16 simultaneous players.

Two teams fight for the top spot, and in the demo's case, we had the Skulls and Clowns. The Clowns were dead ringers for the series' mascot Sweet Tooth, with scary face paint and overall blubbery look. Once my team was decided, I got to pick a vehicle from a list of 17 available rides.

Combat isn't limited to ground vehicles, either (don't worry, there are no boats in the game... so far) I had the chance to fly a powerful helicopter for the Clowns. Each vehicle has its ups and downs, and for the most part, they're based on vehicles that you could drive in previous Twisted Metal games.

The multiplayer mode I played was called Nuke, which is basically Twisted Metal's twisted version of capture the flag. Instead of a flag, though, you chain up the opponent's faction leader to your bumper and use the poor bastard as fuel for a missile launcher. Said missile is then fired upon your enemy's respective structure
in this case a statueand once it is destroyed, the match is won. Of course, the other team will focus on defense while their enemies go in for the kill.



Chaos is pretty much the name of the game. The battle world is pretty damn big and it would be extremely easy to get lost if the handy radar wasn't included. Every time someone picks up a faction leader and is attempting to sacrifice him/her, their location is announced to everyone else, making it easier to keep tabs on who's doing what.

The weapons you can use are directly related to which ride you pick. For instance, while riding the chopper, your character can drag a chainsaw on the road tarmac and grind it up to amber hot so you can throw it at an enemy. Some vehicles even have special FPS weapons like the helicopter's gatling gun. These are pretty sweet to use and the transition from piloting to shooting works well. You get limited control of your vehicle when you're shooting, but it's an obvious trade off considering how powerful these rides can be.

Other multiplayer modes include deathmatch, team deathmatch, and last man standing. Sony kept the list short for a reason
more modes will be announced as the game gets closer to release and she promised there will be a lot of unique modes that can be only found in Twisted Metal.



Interestingly, we still haven't heard much about the single player mode. Sony did release some details about the new FMV scenes for story mode earlier this month, so it's certainly something to look out for soon.

Twisted Metal is set for an October 4th launch for Playstation 3. Sony plans to churn out more details as it comes closer to release, so keep an eye out on GR for any news about the game.
Related Games:   Twisted Metal (2012)
Tags:   Twisted Metal


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