DAILY MANIFESTOEA Artist, Soon To Be Laid Off, Burns EA ManagementPosted on Tuesday, October 12 @ 19:02:31 Eastern by Nicholas Tan
An anonymous artist at Electronic Arts dishes the dirt on why Warhammer Online was a failure and who exactly in upper management is to blame. Oh, yes, let the flame-throwing begin! On the VN boards for Warhammer Online, in a now suspiciously deleted post entitled "Why Warhammer Failed" (posted here and EALouse's Wordpress account in its entirety and unedited):Hi everyone, I would think myself to be part of some noble cause, like the original EA Spouse trying to save her husband from a hellish work environment at EA. That had a happy ending, however, with tons of publicity and a total change of overtime wages and salaries and how they are handled within the company. I do not expect a happy ending, so I’ll be personal and selfish, and this is just for me. So just call me EA Louse. I found out recently that I will be dismissed from Bioware Mythic during the next round of layoffs EA coming this November. I’m sick of seeing EA outsource their art and find every excuse to get rid of us and still not achieve anything. Mythic is dying, and its not us who killed him but we’re taking the fall. But if you want to know what really went down with Warhammer, I’ll tell you right now. First, the project leaders did not know what they were doing. Jeff Hickman was the saddest excuse for a producer I’ve seen. All he did was drink the Koolaid and suck up to the right people. He was the perfect yes-man, and this reached down to almost all managers. My boss who will not be named, again and again would tell us that Rob Denton, one of the original owners, said we should “do this” and “do that” and we would say “omg it makes NO sense, please explain A, B, and C to him. “And then he’d come back and tell us, after we thought he had gone to talk with him,” No, Rob wants in this way. Jeff agrees, this is what we’re going to do. Understood? ” They never actually talked back to Rob. We didn’t talk back to them. Rob said jump, our leaders said, “How high?! And on who?” So we shut up and did what we were told, by people too afraid to tackle real problems. It is a culture of fear, especially since Mark Jacobs was fired. Oh, he left voluntarily you say? No, he was fired, and everything placed on his shoulders by those closest to him so they could divide his salary and annual bonus. I bet Rob is enjoying that sweet new Maserati he bought after leaving the knife in his partner of 15 years.
Want to know more? Keep reading. I can keep ranting. The coup began long before Warhammer, and Jacobs did not even realize it. And yet, this is common gossip in the company, and nobody in this industry seems to get it. So get it! Rob was responsible for the entire project, then blamed Mark when things went wrong. Ah, but could not do it alone. No, he needed Jeff Hickman, promoted from customer service to produce the Warhammer project. Wait, let me let you have that sink in. The man running customer service, on the theory that the management of a large team of CSRs qualified him to run a game development project, was put in charge of a $50 million project with no previous experience. And he needed Eugene Evans, the man who brought you the almost non-existent marketing campaign behind Warhammer. We could not even believe how bad they fucked up the marketing campaign. There was almost none. We slaved for years, and this is how we were rewarded for it by Eugene and the people of EA? Being told that Warhammer was not “worth” a lot of money spent on it? LOL. Now he’s in charge of Bioware Mythic. Oh yeah, and he needed Paul Barnett. You know him as the crazy British dude that appears in random videos at EA to promote his latest bullshittery. We know him as the crazy British dude who we have no idea of how he still has a job. This man was supposed to be the savior of Warhammer’s vision and design. Now all he can do is promote his strange ideas about his little secret project web Ultima game that’s been almost universally criticized by all of us and focus groups. What’s that? You didn”t know Paul loves one of those old Ultima games sooooo much he’s making a literal copy of it for Facebook? Well, the cats outta the bag. Too bad it sucks ass. So what do they all have in common? All of them failed, badly, in Warhammer, and each of them is in a position of authority in the new company, while the rest of us are facing pink slips. How do they sleep at night? They spin aruond, blame everything on Mark, divide his old salary between them, and never speak about it again. Oh, and they fuck us little guys as well. Almost makes me congratulate them for having the balls, but after watching them work, it’s obvious they don’t have any. They’re cowards running scared trying to hide under the wing of Bioware, now that Rob has become a general manager of EA. And Bioware? Don’t make me laugh. They’ve spent more money making the Old Republic than James Cameron spent on Avatar. Shit you not. More than $ 300 million! Can you believe that? And you know what they’re most proud of? This is the kicker. They are most proud of the sound. No seriously. Something like a 20Gig installation, and most of it is voiceover work. That’s the best they have. The rest of the game is a joke. EA knows it and so does George Lucas,they’re panicking , and so most of Mythic has already been cannibalized to work in Austin on it because they can’t keep pushing back launch. Old Republic will be one of the greatest failures in the history of MMOs from EA. Probably at the level of the Sims Online. We all know it too …… Anyway, back to Warhammer. We shouldn’t have released when we did, everyone knows it. The game wasn’t done, but EA gave us a deadline and threatened the leaders of Mythic with pink slips. We slipped so many times, it had to go out. We sold mor ethan a million boxes, and only had 300k subs a month later. Going down every since. It’s “stable” now, but guess what? Even Dark Age and Ultima have more subs than we have. How great is that? Games almost a decade make more money than our biggest project. So there it is. Rewarding the incompetent. Firing the competent. I say it anonymously so I can keep my next few paychecks coming. So I’m a louse. A big fat EA louse.
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LinksOcarina
Joined: Nov 2005
De-Ting
Joined: Nov 2006
UglykitteN
Joined: Mar 2006
Too bad Warhammer got ****ed like that. I had a lot of fun with it. The RvR was amazing.
spanky1113
Joined: Mar 2008
GanXingba
Joined: Oct 2010
Have fun getting blacklisted, pal.
buhrmi
Joined: Oct 2010
Nurgey
Joined: Mar 2006
madster111
Joined: Jun 2006
He's getting fired. He simply could not care any less about EA or looking professional now, and i don't blame him.
The only thing i would want to do is try to get one of the dickheads that cost me my job fired, which is what he's trying to do. Along with insult them for a while.
deadpanwalking
Joined: Oct 2010
JAR JAR BINKS!!!
usaglory
Joined: Mar 2009
bomby139143
Joined: Nov 2005
bomby139143
Joined: Nov 2005
EAmngmntcrclejrk
Joined: Oct 2010
Wake up fans. Answer by not buying their product anylong (Sorry, COD, but this fanboy has walked away for good!)
gloriustsu
Joined: Oct 2010
Politicking over quality? True.
Bad for the gaming industry? True.
Bioware turning out a sub-par product? Extremely doubtful.
bomby139143
Joined: Nov 2005
GanXingba
Joined: Oct 2010
I'm not saying he's necessarily wrong about EA, I'm pretty sure I clarified that. I'm just saying its petty and unprofessional to lash out at his former employers like this and violate all sorts of confidentiality. It makes him no better than the people he's ranting against, and it will probably hurt his chances of getting another job because someone's gonna find out who he is.
And again, the random trashing of Bioware and the Old Republic alone is enough to make me scratch my head in wonder. What's the worst RPG they've made, Jade Empire? And that got a B+. ¯\(°_o)/¯
paperbard
Joined: Oct 2010
But because this guy is totally obviously biased and making a ragerant, you're assuming its the gospel truth. You guys aren't being very logical. A man who just lost his job is hardly a trust-able source for the truth regarding the company.
As for the new accounts, this link has been put up on Digg and Reddit, and many of us have never been to the site before, having learned of it through said link. I can assure you that EA management has better things to do than entertain trolls.
Col_Mustard
Joined: Oct 2010
This guy is as deprived of work ethics as those he critizises, period.
GanXingba is totally right, I'm HR and even if I'm not with EA, I'd never hire someone who did something like that to the extent that he did.
Furthermore, pissing as he did on all kinds of projects is a great show of disrespect for his former colleagues and team mates.
Col_Mustard
Joined: Oct 2010
UglykitteN
Joined: Mar 2006
bomby139143
Joined: Nov 2005
usaglory
Joined: Mar 2009
LinksOcarina
Joined: Nov 2005
Col_Mustard
Joined: Oct 2010
usaglory, LOL, I'm more of a lead pipe kinda guy ; )
yfrag
Joined: Oct 2010
yfrag
Joined: Oct 2010
I know SWG has largely been a missed opportunity (because SOE's management of that game has failed at every level over the years) but KOTORO really sounds more like Star Trek Online than SWG.
bomby139143
Joined: Nov 2005
Col_Mustard
Joined: Oct 2010
; )
noobfest9000
Joined: Oct 2010
Hence George Lucas would have no idea that this game is bad because he doesn't know what good is and thought some really bad stuff was a great idea.
clanorton
Joined: Oct 2010
Col_Mustard
Joined: Oct 2010
clanorton, really? you think that GW gave EA a blank check? I can tell you that they didn't with Cyanide and BloodBowl, I can't see them not doing it for WH. But then I don't know how GW works so maybe they did.
clanorton
Joined: Oct 2010
clanorton
Joined: Oct 2010
dwooid
Joined: Oct 2010
Warhammer to me is hands down the best pvp fantasy mmo, they have addressed a huge number of the balance issues we used to suffer from and battle is pretty awesome. The more recent huge improvement of the city seige and scenario lineups really got mah attention of the possibilities and I'm hoping the big upcoming RvR changes with Skaven mercs, the upcoming new oRvR system, something about gyrocopters bombing keeps, too, etc. will continue to improve things.
I used to consider the mmo and real PvP mutually exclusive and couldn't imagine I'd still be playing Warhammer which has so much team PvP 2 years later but here I am going to battle whenever ah can :).
dwooid
Joined: Oct 2010
Some improvements over last 2 years:
- Stun till you die has been replaced with a stagger
- No more 1hr keep turtle battles since second ramp
- No more bw/sorc stacked AoE pools-o-death over force constriction points
- Vastly improved city seiges, completely redone
- Bagillion little class balance adjustments
- More popular scenarios avail at all tiers now
- Cool sw/engie sounds, new face model options, etc.
- A system (aao) to reward renown at a higher rate according to how outnumbered you are - risk/reward.
- tons more
ZeR0CoOL
Joined: Oct 2010
dwooid
Joined: Oct 2010
Best Regahds,
Dwooid of Caledor
yodalicious
Joined: Oct 2010