Evolve's Four-vs-One Multiplayer Adds a New Monster, Plays Great
Posted on Sunday, August 31 @ 14:15:14 PST by Daniel Bischoff
Evolve, an asymmetrical shooter from 2K Games and viciously brutal to boot, challenges one team of four players to take down a huge monster with its own abilities, attacks, and hunting powers. I played one match at PAX Prime 2014 as Goliath, the first monster Turtle Rock Studios revealed for the game and a balanced choice for anyone up against skilled opponents. The studio also offered hands-on with Kraken, a flying and electrifying monster you can see more of in the trailer above.
The other four players in the match had classes like Trapper and Assault and each could play a part in coordinating attacks on me, the monster. The Trapper could open a shield that would keep me in an enclosed space while the Medic could heal players I dealt damage to. For more on Evolve's classes, check out our preview from the game's debut.
In the end, I played Evolve like a frantic beast and won. Early in the match, I could look around the map for wildlife to kill and eat to build up my armor. The Goliath's health did not recharge so maintaining a full stomach was the only way to ensure damage didn't bring me down. Here are a few tactics I noticed during my hands-on time:
Thanks to the game's third-person view when controlling "the monster", it actually felt as though I was playing a two-vs-four game where the monster's power and health allowed me to make tactical decisions to deal the most damage. While hunters might drop like flies if Goliath singles them out, it's clear that a coordinated effort is the only way to spell success for the human team.
We'll have more on Evolve as we get closer to launch this fall. Stick with GameRevolution for more from PAX Prime 2014.
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